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version 0.052-0.055 Published to GooglePlay
Posted: Sat Oct 24, 2015 8:23 pm
by Stratego (dev)
v0.051 is on GP as Beta
Re: version 0.052
Posted: Sun Oct 25, 2015 3:52 am
by COOLguy
Two games for Daniel! Congratulations!

Re: version 0.052
Posted: Sun Oct 25, 2015 9:43 am
by ejm29
+1

Re: version 0.052
Posted: Sun Oct 25, 2015 8:15 pm
by Stratego (dev)
sadly i found some maps that has big black dots on them (because of the latest tileset update) so please if anyone has a littletime run tru all AOF maps (campaign, and random maps too) and tell me if any of them has any flaws like the big black dots, or snowy tiles where they should not be.
i have ran into these big black dotted ones:
- perilous realm (random map)
- The ruined city(random map)
thanks!
Re: version 0.052
Posted: Sun Oct 25, 2015 10:02 pm
by ejm29
Theres some in "Abandoned city" (Random map)
Re: version 0.052
Posted: Sun Oct 25, 2015 10:15 pm
by Stratego (dev)
thanks! i will fix them when i get home on tuesday!
Re: version 0.052
Posted: Sun Oct 25, 2015 10:23 pm
by COOLguy
Are we able to just copy the tmx from the AoS apk? Those are all fine.
Re: version 0.052
Posted: Mon Oct 26, 2015 4:27 am
by Stratego (dev)
Yes. Maybe. I will check.
Re: version 0.052
Posted: Tue Oct 27, 2015 10:17 pm
by Stratego (dev)
fixes up on server in 5 minutes.
Fix: The ugly black dots on terrain of some random maps are fixed.
Fix: Bone Golem (transition from Bone Tower) is fixed
Fix: Mapeditor memory problems are fixed
Fix: The unfitting unit types are removed (spaceship, trojan horse, william wallas and so on) - sorry if u have used it in your custom designed maps, you will lose them
Re: version 0.052
Posted: Tue Oct 27, 2015 10:29 pm
by ejm29
The map "grim hold" has the black dots and snow in to.
Re: version 0.052
Posted: Tue Oct 27, 2015 11:00 pm
by Stratego (dev)
do u have the fixed version? i dont see in it any blackdot.
Re: version 0.052
Posted: Wed Oct 28, 2015 7:55 am
by ejm29
Yep, I think so. Ill update again to be sure.
Re: version 0.052
Posted: Wed Oct 28, 2015 8:15 am
by ejm29
Ok, there gone now!

- sorry!

Re: version 0.052
Posted: Wed Oct 28, 2015 10:07 pm
by Stratego (dev)
Fix: The ugly black dots on terrain of some campaign maps are fixed.
New: New skirmish map: Undead might
Re: version 0.052-0.053
Posted: Thu Oct 29, 2015 11:48 pm
by Stratego (dev)
Orc warrior 2 level upgrade is up on server in 10 minutes!
what is not ready in this topic:
1. the elite warrior sword and position needs some polish
2. we need 2 images for the ugrading techs (like the heavy wolf rider tech has a club icon)
thanks!
Re: version 0.052-0.053
Posted: Sun Nov 01, 2015 9:09 pm
by Stratego (dev)
forum version updates (LOTR campaign visible)
Re: version 0.052-0.053
Posted: Mon Nov 02, 2015 10:21 pm
by Stratego (dev)
new orc warrior tech images,
their position in upgrades changed.
Re: version 0.052-0.053
Posted: Mon Nov 02, 2015 10:21 pm
by Stratego (dev)
oh. v53 is published, we are doing v54, but nevermind.
Re: version 0.052-0.054
Posted: Wed Nov 04, 2015 9:56 pm
by Stratego (dev)
new units walking on bridge bug is fixed (the new type of units eg. orc warrior upgrades moved only 1 movement on their own bridge)
up on server in 10 minutes.
please test it as u can (the movements of various units, especially undead waterwaking ones!)
Re: version 0.052-0.054
Posted: Thu Nov 05, 2015 8:48 pm
by Stratego (dev)
vanishing is fixed: sometimes eg. bone golem lost the vanishing - now it is fixed.
up on server in 10 minutes.
Re: version 0.052-0.054
Posted: Thu Nov 05, 2015 9:46 pm
by Stratego (dev)
new unit: Ettin thanks to Alexander!
and again mentioning: vanishing is fixed: sometimes eg. bone golem lost the vanishing - now it is fixed.
up on server in 10
Re: version 0.052-0.054
Posted: Sat Nov 07, 2015 6:50 pm
by Stratego (dev)
the new decorations are here also (thanks to coolguy)
up on server in 10