Rebalance goblin shout - nature's call
Posted: Thu Nov 12, 2015 11:47 am
These two tech do the same thing, giving attack to the builder's race, but they are imbalanced.
Nature's call gives +3 attack to ents
Goblin shout gives a simple +1 to goblins
I don't see why there is such a difference, moreover thinking that orcs should be stronger in melee than elves (as race description points).
It is true that elven infantry is weak, but you just make casters and summon ents like there's no tomorrow, surpassing orcs also in melee fighting (it is really hard to take down a Ent with orgs melee units, and the next turn you have one more to deal with)
I suggest, to begin with, to raise goblin shout attack bonus to +3, and later on give the orcs some option to deal faster with ents.
Nature's call gives +3 attack to ents
Goblin shout gives a simple +1 to goblins
I don't see why there is such a difference, moreover thinking that orcs should be stronger in melee than elves (as race description points).
It is true that elven infantry is weak, but you just make casters and summon ents like there's no tomorrow, surpassing orcs also in melee fighting (it is really hard to take down a Ent with orgs melee units, and the next turn you have one more to deal with)
I suggest, to begin with, to raise goblin shout attack bonus to +3, and later on give the orcs some option to deal faster with ents.