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Dark Tribes

Posted: Tue Nov 17, 2015 1:14 pm
by samuelch
All mounted units and a little dark magic.
Units:mounted worker(mounted, fast, stronger), ruffian (mounted, cheap, fast, weak), light cavalry (AOS), tarkan(mounted, cheap, 75% vs worker, fast) handaxe(average melee and range, cheap, mounted), thug(mounted, sacrifice HP for attack), javeliner(mounted, ranged, sacrifice hp for attack), shaman (double strike, heal, increase hp limit, ritul)
Buildings:Tent(cheap, fragile, trains:ruffian, tarkan, handaxe), corral (cheap, trains: light cavalry, thug, javeliner, handaxe) , hovel (cheap, trains: shaman)
Techs: Iron working(+2 attack), horse breeding (cheaper light cavalry), camping (increase buildings Hp), Ritual (shaman gain power to animate a corpse into skeleton)
Strategy:Rush
Maybe dark tribes need more dark spells.
What do you think about my idea?

Re: Dark Tribes

Posted: Wed Sep 14, 2016 7:39 pm
by MightyGuy
This The Dark Tribes Human or Not? or like-a-human? Iam Interested in this topic

Re: Dark Tribes

Posted: Thu Sep 15, 2016 1:41 pm
by samuelch
They are similiar to human. They are a group of barbaric cannibal. They can perform some necromantic ritual and dark spells. But they can't fight very well.