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Rohirim as playable units - ARCHIVED
Posted: Wed Nov 18, 2015 10:03 pm
by mister x
As in the lord of rings it will be a strong cavarly units with 3 armor and 4 pierce armor about 30 hp and have bonus against all orcs and trolls (not goblins)
Re: Rohirim
Posted: Thu Nov 19, 2015 4:44 am
by Hardeep
*Rohirrim
Also they were the absolute best horsemen ever, so they should be awesome
Re: Rohirim
Posted: Thu Nov 19, 2015 1:42 pm
by mister x
It depends how many turns they will need to make and If you have enought pikemens you will defeat them. I rhino it will be 6 or 7 turns
Re: Rohirim
Posted: Thu Nov 19, 2015 5:06 pm
by Alexander82
I'd make them just stronger knights with speed 6, they should be strong but not focused on just orcs and troll (they should be useful against any race).
Re: Rohirim
Posted: Thu Jan 12, 2017 2:23 am
by Alexander82
Those units are implemented for maps but we might vote them for future additions
Re: Rohirim as playable units
Posted: Sun Aug 27, 2017 2:49 pm
by Alexander82
Images
Re: Rohirim as playable units
Posted: Sun Aug 27, 2017 2:57 pm
by Alexander82
Currently those are their stats (they might need adjusting tough but they will be affected by human smiths)
Rohan Swordsman
Cost: 6
HP: 48
Attack power: 16
Range: 1
Armor: 2
Pierce armor: 2
Speed: 6
Sight: 7
Action/turn: 1/1
Spell resistance: 20%
Size: 1×1
Buildable at: Castle, Rohan stable
Rohan Spearman
Cost: 6
HP: 34
Attack power: 9
Range: 1
Armor: 0
Pierce armor: 0
Speed: 6
Sight: 7
Action/turn: 1/1
Spell resistance: 20%
Size: 1×1
Buildable at: Castle, Rohan stable
Rohan Archer
Cost: 6
HP: 28
Attack power: 7
Range: 1
Armor: 0
Pierce armor: 0
Speed: 6
Sight: 7
Action/turn: 1/1
Spell resistance: 20%
Size: 1×1
Buildable at: Castle, Rohan stable
Re: Rohirim as playable units
Posted: Sun Aug 27, 2017 3:09 pm
by Alexander82
shield variant for the swordsman
Re: Rohirim as playable units
Posted: Sun Aug 27, 2017 3:43 pm
by LordOfAles
Its better with shield
Re: Rohirim as playable units
Posted: Sun Aug 27, 2017 5:14 pm
by MightyGuy
Its Better.without shield for me because it looks more aggressive and offensive for me...
Re: Rohirim as playable units
Posted: Sun Aug 27, 2017 5:26 pm
by Alexander82
This one has both shield and a longer blade (more aggressive

)
Re: Rohirim as playable units
Posted: Sun Aug 27, 2017 5:26 pm
by LordOfAles
better
+1
Re: Rohirim as playable units
Posted: Sun Aug 27, 2017 6:13 pm
by MightyGuy
Looks Great! I prefered that
Re: Rohirim as playable units
Posted: Tue Aug 29, 2017 5:43 pm
by LordOfAles
Minor fix:Their shields were green with yellow ornaments
Re: Rohirim as playable units - FINALIZED
Posted: Thu Oct 26, 2017 10:27 am
by Alexander82
I think we need a special building like the uruk tent for uruks but aside from that they're ready
Re: Rohirim as playable units - FINALIZED
Posted: Thu Oct 26, 2017 11:24 am
by LordOfAles
Well, Rohirric Stables

Re: Rohirim as playable units - FINALIZED
Posted: Thu Oct 26, 2017 6:54 pm
by Menselot
Good name
Re: Rohirim as playable units - FINALIZED
Posted: Thu Oct 26, 2017 7:00 pm
by Stratego (dev)
i am not sure they fit well as playable units, they are LOTR specific ones, arent they?
Re: Rohirim as playable units - FINALIZED
Posted: Thu Oct 26, 2017 7:30 pm
by LordOfAles
Uruks are too
Re: Rohirim as playable units - FINALIZED
Posted: Thu Oct 26, 2017 7:51 pm
by Alexander82
LordOfAles wrote:Uruks are too
I was going to write the same words xD
Re: Rohirim as playable units - FINALIZED
Posted: Thu Oct 26, 2017 7:52 pm
by Alexander82
The only thing you might object (i guess) is the fact that they might overlap a bit with current cavalry units.
Re: Rohirim as playable units - FINALIZED
Posted: Thu Oct 26, 2017 8:19 pm
by Stratego (dev)
yes, uruks were the same, i only loved the images of the uruks

it does not mean i want hobbits and rohirrim in buildables - uruks were the exception for the rule

.
Re: Rohirim as playable units - FINALIZED
Posted: Thu Oct 26, 2017 8:51 pm
by Alexander82
Lolz. Ok, after all human elite units are the imperials
Re: Rohirim as playable units - FINALIZED
Posted: Tue Aug 03, 2021 6:15 am
by makazuwr32
Archived.