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Fruit Treant ACCEPTED

Posted: Thu Dec 03, 2015 8:10 am
by Alexander82
A treant that produce fruits that heals friendly units

This unit is basically a treant healer. Less strong and durable than a normal ent but with a healing skill.

Re: Fruit Treant

Posted: Thu Aug 18, 2016 10:31 am
by Alexander82
A first try

Re: Fruit Treant

Posted: Thu Aug 18, 2016 10:37 am
by Alexander82
My idea is that he might be able to heal all units in a certain range around him (like 1 and maybe 2 with a tech) of a decent amount of healt

Re: Fruit Treant

Posted: Thu Aug 18, 2016 11:06 am
by Stratego (dev)
Nice idea. I suggest thinning the tree body so it seems a smaller tree

Re: Fruit Treant

Posted: Thu Aug 18, 2016 11:31 am
by Alexander82
Like that?

Re: Fruit Treant

Posted: Thu Aug 18, 2016 7:55 pm
by Stratego (dev)
yes maybe a bit more thinner/weaker (but also on hand size too.)

Re: Fruit Treant

Posted: Thu Aug 18, 2016 7:59 pm
by Alexander82
Ok , i can try

Re: Fruit Treant

Posted: Fri Aug 19, 2016 1:06 am
by Alexander82
Do you like this one?

Re: Fruit Treant

Posted: Fri Aug 19, 2016 4:05 am
by TheBluePhoenix
Looks great just reduce some fruits and make the roots look seperated and not conjoined

Re: Fruit Treant

Posted: Fri Aug 19, 2016 12:39 pm
by Alexander82
Here

Re: Fruit Treant

Posted: Fri Aug 19, 2016 4:51 pm
by TheBluePhoenix
I like the first one!
Also, if possible, make the roots go down from the tree stalk- they are too flat giving 2d effect

Re: Fruit Treant

Posted: Fri Aug 19, 2016 4:58 pm
by Alexander82
The idea was to give them a crab legs look (when they go up is the perspective of them being behind)

Re: Fruit Treant

Posted: Sun Aug 28, 2016 3:23 pm
by Alexander82
Stats:
Cost 5
HP 15
Attack 3
Range 1
Sight 3
Armor 1
Pierce Armor 3
Speed 1 (maybe 2 if you think it is too low)
Heal rate 5
Spell Range 3
action 1
Heal every ally unit (flesh and blood) in all its range equal to its heal rate

Re: Fruit Treant ACCEPTED

Posted: Tue May 28, 2019 12:39 pm
by Alexander82
new image