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version v1.025 PUBLISHED to GooglePlay

Posted: Wed Dec 23, 2015 7:47 pm
by Stratego (dev)
version v1.024 is published

Re: version v1.025

Posted: Thu Dec 24, 2015 10:19 am
by Stratego (dev)
new neutral buildings (4 type of houses) available in mapeditor.

up on server in 10

Re: version v1.025

Posted: Thu Dec 24, 2015 4:09 pm
by Stratego (dev)
many new neutral units:
- bears, hen, cow, pigs, sheeps, a kid, and a baby.

up on server in 20 minutes.

Re: version v1.025

Posted: Thu Dec 24, 2015 7:40 pm
by Stratego (dev)
clicking on your badge you can query how it is calculated.
up on server in 10 minutes.

Re: version v1.025

Posted: Thu Dec 24, 2015 9:49 pm
by COOLguy
Daniel (the dev) wrote:... baby.
We better not be able to attack that baby - that is just wrong. :)

Re: version v1.025

Posted: Thu Dec 24, 2015 9:55 pm
by Stratego (dev)
Yes :) it should have a "to be protected" role

Re: version v1.025

Posted: Thu Dec 24, 2015 9:58 pm
by COOLguy
All these poor noncombatants... :)

Re: version v1.025

Posted: Thu Dec 24, 2015 11:25 pm
by Hardeep
Yes! All these new ways to make the player feel like a scumbag! :twisted:
Too bad the baby came to late for the Christmas contest 8-)
I hope these will carry on to AoF too?

Re: version v1.025

Posted: Thu Dec 24, 2015 11:35 pm
by Stratego (dev)
yes they are already in AOF.

Re: version v1.025

Posted: Thu Dec 24, 2015 11:39 pm
by COOLguy
And I thought killing the little deer made players awful people. :)

Re: version v1.025

Posted: Fri Dec 25, 2015 1:06 am
by Stratego (dev)
church build problem after a cathedral is fixed - up on ser ver in 20 minutes.

Re: version v1.025

Posted: Sat Dec 26, 2015 10:43 am
by Stratego (dev)
new mapedtior options:
- pyramids for egypt maps
- chests for "adventure" maps.

up on server in 10 minutes

Re: version v1.025

Posted: Sun Dec 27, 2015 7:14 am
by Stratego (dev)
quick info box: the first "quick info" box when u select a unit.
it is not ready the texts are also not aligned, i am only posting it so you can give me suggestions and ideas what to put there.
thanks.

up on server in 5 minutes.

Re: version v1.025

Posted: Tue Dec 29, 2015 10:30 pm
by Stratego (dev)
many new FAN made maps under tutorial section.
up on server in 10 minutes.

Re: version v1.025

Posted: Wed Dec 30, 2015 7:03 pm
by Stratego (dev)
new:
"From now you can get max 4 gems from a campaign map, no matter how many games you play to reach the 3 stars"

please
- test it, this code should work flawlessly, and we should publish it only if it is surely working fine - on my test it is ok.
- also please make a regression test on bet games, there should no any change on giving bet gems (they share similar code parts)

Re: version v1.025

Posted: Thu Dec 31, 2015 5:10 am
by TheBluePhoenix
wasnt this already in? I played a very small map a couple of times and didnot get any gems except for my first attempt(at least it was not writte on the winning page)

Re: version v1.025

Posted: Thu Dec 31, 2015 8:09 am
by patroid
No, it wqs possibke to get up to 7?? (Or 8) gems.
Well if u finished with 1 star u got 1.
If u finished with to stars u got 2-3 .
And if u finish ut with 3stars afterwards u got all4.

So 1+2+4 = 7.

Patroid

Re: version v1.025

Posted: Thu Dec 31, 2015 10:15 am
by TheBluePhoenix
Ohhk right i get the point

Re: version v1.025

Posted: Sat Jan 02, 2016 12:30 am
by Stratego (dev)
- map launch speedups
- the ovalar/circle of hell map problems fixed (player 1 owns the "filre and other objects")

Re: version v1.025

Posted: Sat Jan 02, 2016 9:43 am
by Stratego (dev)
some more fixes. up in 10 minutes.

Re: version v1.025

Posted: Mon Jan 04, 2016 5:43 am
by Stratego (dev)
as vote result the shielder and templar upgrades are in - thanks!
(defender has no tech icon yet)

please test it if you can manage:
http://www.ageofstrategy.net/viewtopic.php?f=17&t=2283

Re: version v1.025

Posted: Mon Jan 04, 2016 1:06 pm
by The Pendulum
Ive been trying to install new version, and after downloading I keep getting a Parse error.

Re: version v1.025

Posted: Mon Jan 04, 2016 2:28 pm
by COOLguy
Me too.

Re: version v1.025

Posted: Mon Jan 04, 2016 5:35 pm
by Stratego (dev)
up on server in 15 minutes.

Re: version v1.025

Posted: Mon Jan 04, 2016 6:15 pm
by Hardeep
If i start building walls in 2 turns in the new dev version will it affect multplayer in non tester matches?

Re: version v1.025

Posted: Mon Jan 04, 2016 6:35 pm
by Stratego (dev)
yes, only you will build walls in 2 turns :)

Re: version v1.025

Posted: Tue Jan 05, 2016 12:10 am
by DoomCarrot
Hardeep wrote:If i start building walls in 2 turns in the new dev version will it affect multplayer in non tester matches?
So OP :lol: