Stand ground -> Defensive Stance
Posted: Fri Dec 25, 2015 12:38 am
So, its my understanding that the Stand ground button (up by the info button) simply ends that unit's turn; what if we made that button into a real feature called Defensive stance that not only ended their turn, but also gave the unit a +defense buff? Like armor and/or pierce armor? Units only get one action per turn anyways, so it's not like you could move and use defensive stance.
It would be the difference between attacking around the map, or defensing your ground! I think it would bring a new dynamic to rewards the use of archers more to soften up the ranks on offense, as well as give "last stand" type scenarios a better tactical experience!
It would be the difference between attacking around the map, or defensing your ground! I think it would bring a new dynamic to rewards the use of archers more to soften up the ranks on offense, as well as give "last stand" type scenarios a better tactical experience!