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Spearthrowing
Posted: Fri Jan 15, 2016 4:19 pm
by TheBluePhoenix
This tech allows all the halberdiers and spearmen to throw their spears with 100% accuracy towards an enemy unit within 3 blocks(or maybe 4) the halberdier or spearman dies after throwing the spear(no weapon left hence die or retire. Spearthrowing to be used as last resort against enemy) it does not increase any damage, only the range. Cost will be 5 turns maybe... ?
Any suggestions?
Re: Spearthrowing
Posted: Fri Jan 15, 2016 4:39 pm
by COOLguy
Interesting. Idk if I would ever use it though.

Re: Spearthrowing
Posted: Fri Jan 15, 2016 5:20 pm
by DoomCarrot
This should be a unit imo, not a tech
Re: Spearthrowing
Posted: Sat Jan 16, 2016 4:43 am
by TheBluePhoenix
Naaah , the unit idea was rejected. This will be better. this came to my mind because many a times my spearmen were killed by heavy knights/horse archers in 1 blow. This would help to fight harder and use those units better which are sure to die