CATEGORISATION - IMPLEMENTED
Posted: Sun Feb 07, 2016 8:44 am
As the no. Of units in aos increase, it becomes increasingly difficult to find a unit. So we need some categories to put all units into and seperate them, especially in the map editor
I suggest the following categories-
Basic units- knights,archers, swordsmen etc
upgraded units- heavy knight, etc
Romans- legionary, centurion,spartan,etc
Egyptians- peltast, egyptian swordsman,etc
Animals- scouts,elephants,deers,etc
Heroes- uncle sam, santa ,etc
Structures- offensive(all towers)
Defensive- walls,gates
Productive-factories,castle
Siege units
Special units- chariots,longbow archer, samurais ,etc
Other units- wagons,workers and other units
Ships
Suggestions are welcome
I suggest the following categories-
Basic units- knights,archers, swordsmen etc
upgraded units- heavy knight, etc
Romans- legionary, centurion,spartan,etc
Egyptians- peltast, egyptian swordsman,etc
Animals- scouts,elephants,deers,etc
Heroes- uncle sam, santa ,etc
Structures- offensive(all towers)
Defensive- walls,gates
Productive-factories,castle
Siege units
Special units- chariots,longbow archer, samurais ,etc
Other units- wagons,workers and other units
Ships
Suggestions are welcome