HOT OIL OF DEATH!!
Posted: Thu Feb 11, 2016 4:04 pm
The idea is that when researched, all defensive towers can attack a unit that is adjacent to them with a "melee" attack called something like hot oil. It'll do big damage (~20) and have a burning/poison effect and will negate a retaliation attack. When it is researched all towers get the ability and they will default to "hot oil" for the units adjacent to them instead of their regular ranged attack. Also, it could just be an added attack they can use but if used they can still use their normal ranged attack.