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Egypyt-The lore of anubis

Posted: Mon Feb 22, 2016 6:18 pm
by TheBluePhoenix
Yo guys! The first egyptian campaign(and map ;) ) is here. A few points-
It is the first choice based campaign map made
It is different and heavily triggered
It is first of its kind hence it is kinda trial map and is hence short and needs extensive checking
Please post anything you find out of place(design and decoration)
Any problem in story line, some more explanation required anywhere? Anything unbelievable or cliche?
Any logical error - somethings not working right and so on
Also post whether you won the map or not and in how many turns. Thanks again
It will be in the next dev version
Please try to check all various possibilities. I feel many things will not happen as it should
I too will check it but i also need ur ppls help
Thanks again

Re: Egypyt-The lore of anubis

Posted: Mon Feb 22, 2016 7:32 pm
by COOLguy
I will be sure to check it as soon as I can! :)

Re: Egypyt-The lore of anubis

Posted: Tue Feb 23, 2016 9:18 am
by TheBluePhoenix
The first map is in the tutorial or fan maps section in the latest dev version.please try it. I will be releasing a better version once dev abides to my sincere request of implementing the 'and- or -not' logic system in triggers

Re: Egypyt-The lore of anubis

Posted: Tue Feb 23, 2016 5:27 pm
by TheBluePhoenix
Hey coolguy can you make an image for sphinx? i feel the map needs a bit more egyptian decorations

Re: Egypyt-The lore of anubis

Posted: Wed Feb 24, 2016 12:27 am
by COOLguy
Well, it is very confusing. I have done both choices and the stat changes work. However the Egyptian prince remains disabled - his trigger comes when I get to the oasis. And I always lose on turn 6... for some reason.

Re: Egypyt-The lore of anubis

Posted: Wed Feb 24, 2016 3:22 am
by TheBluePhoenix
I will check it . Thanks