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Generals for multiplayer

Posted: Sun Mar 27, 2016 4:38 pm
by Jreyesyanez145
The idea of banner bearer, which was very interesting got me thinking about if there should be a Leader figure in your army.
A unit that you would treasure in a sense since they would be a reflection of you in the game. Not a literal reflection but what you stand for in whatever you are doing.

If you are rebel or enjoy giving fear to your enemy, A general or the leader figure would be a Black knight.
If you are loyal and just to seek to extend your influence. The perfect figure would be A King which you can name.

If you are more of strategic fellow, then a Roman emperor would be a great fit.
Lastly, A Explorer (idk what would be better but it's something).
***note each of these generals has a specific boost in something
For example: roman emperor would have a worker boost and technology boost of some sort they were ahead of their time.

They will spawn with you as you start a game, only one is ever with you in the entire game. If they die, they will be gone for the game.

I view this as a cool piece to the game. If you ever in a lose end of the game but you managed to kill the enemy general first, it would be its own victory in itself.

This is an open discussion so your opinion matters. Bless your faces

Re: Generals for multiplayer

Posted: Thu Aug 02, 2018 8:00 pm
by Sunrise Samurai
With the new forum heroes in aof, plus normal hero units, this could be an option with one default hero, then any other hero must be unlocked for say 50 gems each. (expensive, but I bet most of us would go for it for their favorite hero or own avatar.)

Re: Generals for multiplayer

Posted: Thu Aug 02, 2018 9:58 pm
by General Brave
Definitely.

Re: Generals for multiplayer

Posted: Thu Aug 02, 2018 10:01 pm
by makazuwr32
we also need to decide how we can train them and their costs.

Re: Generals for multiplayer

Posted: Thu Aug 02, 2018 11:34 pm
by Gral.Sturnn
I made a sprite not so long ago

Re: Generals for multiplayer

Posted: Thu Aug 02, 2018 11:39 pm
by General Brave
Seems like a Spaniard, a little touch up and it will be good.

Re: Generals for multiplayer

Posted: Fri Aug 03, 2018 1:18 am
by LordOfAles
I would spend all the gems i have on myself.

Re: Generals for multiplayer

Posted: Fri Aug 03, 2018 1:21 am
by Gral.Sturnn
I think tje original idea is better tho

Re: Generals for multiplayer

Posted: Fri Aug 03, 2018 1:28 am
by General Brave
What was.

Re: Generals for multiplayer

Posted: Fri Aug 03, 2018 1:34 am
by Sunrise Samurai
I'd say the original idea is good for aos, but aof can use more variety.

Re: Generals for multiplayer

Posted: Fri Aug 03, 2018 1:36 am
by Gral.Sturnn
General Brave wrote: Fri Aug 03, 2018 1:28 am What was.
It appears every match and they can vary to give bonuses on certain aspects

Re: Generals for multiplayer

Posted: Fri Aug 03, 2018 1:39 am
by General Brave
Definitely.

Re: Generals for multiplayer

Posted: Fri Aug 03, 2018 12:31 pm
by samuelch
50 is too expensive. Make it cheaper.

Re: Generals for multiplayer

Posted: Fri Aug 03, 2018 12:34 pm
by Gral.Sturnn
samuelch wrote: Fri Aug 03, 2018 12:31 pm 50 is too expensive. Make it cheaper.
It doesent have to be bought you choose it before evry match to give bonuses on certain things or at least that was the idea

Re: Generals for multiplayer

Posted: Fri Aug 03, 2018 1:06 pm
by samuelch
Ok.