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Trigger effect - Chg the loc. of Obj to x/y - MULTI
Posted: Sat Jul 09, 2016 6:49 am
by TheBluePhoenix
can you make the trigger " move obj nr1 to area " valid for many objects?
{daniel:} you mean this effect to be for multiple units:
Eff: Change Obj position to AreaXY - This moves the specified unit from wherever it was before to the specified area. Units cannot be moved onto areas where it cannot normally go, meaning a ship cannot be relocated to land, or an archer to a mountain. "Change the location of Obj X/y to Area x/y!
Re: A historical problem
Posted: Sat Jul 09, 2016 7:21 am
by Stratego (dev)
I think there is a kind of condition already. Also please make new topic for trigger requests.
Re: A historical problem
Posted: Sun Jul 10, 2016 6:51 am
by TheBluePhoenix
Daniel (the dev) wrote:I think there is a kind of condition already. Also please make new topic for trigger requests.
This is a topic for trigger request and this trigger will solve the 2nd problem i am facing in my map
Which condition are you talking about? I couldnt find anything new
Re: Trigger effect - Chg the loc. of Obj to x/y - MULTI
Posted: Sun Jul 10, 2016 10:06 am
by Stratego (dev)
this was how i thought:
- i have renamed your old topic to be a more trigger request like topic title
- i have splitted that topic to form here the new trigger request of yours
- and i have modified the starting post by quoting the existing trigger from the help
the answer is: i can not easily do this since there is no enough input and "registers" for that (to store many obj_id-s in triggers).
it can be done by
- separate effects (can be tiresome on many units)
- or by NOT putting down those units simply spawning them from nowhere when it is time (so you dont need to move them)
Re: Trigger effect - Chg the loc. of Obj to x/y - MULTI
Posted: Sun Jul 10, 2016 7:44 pm
by TheBluePhoenix
Thanks for the changes!
Ok i understand.
Change it when you have enough resources , memory and time