Consumables.
Posted: Fri Jul 22, 2016 11:45 am
So...last week I donated to the game through google play. Then this morning, noticed the donate button..and saw you could get gems for donating. Seeing I only had 11 gems, and how much I enjoy the game, I donated again to receive the 400.
Went on a spending spree, an unlocked all the new troops! Then thought, Id just as well buy the consumables (never bought them before).
Now im not saying theyre any form of cheating, but using them is extremely easy lol. Which made me think about the balancing on my campaign..
Ive worked hard on trying to balance the maps as best I can...but only adhering to the non-consumable players.
Questions:
When you make a campaign, do you take consumables into account?
Could you allow the map designer to disable consumables?
Reason:
I hate the idea of, building up a "end of level baddy", only for him to be zapped away lol
Went on a spending spree, an unlocked all the new troops! Then thought, Id just as well buy the consumables (never bought them before).
Now im not saying theyre any form of cheating, but using them is extremely easy lol. Which made me think about the balancing on my campaign..
Ive worked hard on trying to balance the maps as best I can...but only adhering to the non-consumable players.
Questions:
When you make a campaign, do you take consumables into account?
Could you allow the map designer to disable consumables?
Reason:
I hate the idea of, building up a "end of level baddy", only for him to be zapped away lol