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Fast poison upgrade
Posted: Mon Jul 25, 2016 8:33 pm
by HokanPL
Poison effect (Poison archer, Horse poison archer from my idea in another topic) upgrade. If enemy's moving or attacking, looses a bit more hp than normal because of faster blood movement in human body

Re: Fast poison upgrade
Posted: Mon Jul 25, 2016 9:51 pm
by DoomCarrot
Does exercise actually increase the speed of a poison though?
Re: Fast poison upgrade
Posted: Tue Jul 26, 2016 11:57 pm
by HokanPL
Yes, something like that
Re: Fast poison upgrade
Posted: Wed Jul 27, 2016 4:52 am
by Disco
Although this is a good idea, an Biologically correct. Could it be a wee bit OP? Especially with mounted poison archer's?
Re: Fast poison upgrade
Posted: Wed Jul 27, 2016 10:14 am
by HokanPL
I don't think so, you can recruit healers
Re: Fast poison upgrade
Posted: Sun Oct 16, 2016 3:36 pm
by HokanPL
I must prepare some "upgraded" poison in laboratory of my university for you because you've ignored my idea. MY idea

Re: Fast poison upgrade
Posted: Mon Oct 17, 2016 1:43 pm
by MightyGuy
you mean that the fast poison upgrade helps to increase quick poison healing (increase anti-poison effectiveness but not really anti poison which means the poison is not 100% effective)
Re: Fast poison upgrade
Posted: Mon Oct 17, 2016 11:45 pm
by DoomCarrot
I think the idea is that poison does extra damage when the poisoned unit moves or attacks.
Re: Fast poison upgrade
Posted: Wed Oct 19, 2016 5:40 am
by HokanPL
DoomCarrot wrote:I think the idea is that poison does extra damage when the poisoned unit moves or attacks.
Exactly.