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Machinegunner to Submachinegunner
Posted: Sun Aug 07, 2016 8:43 am
by samuelch
This tech upgrades the machinegunner to submachinegunnner with better mobility and can capture cities. This tech costs 5 turns.
Re: Machinegunner to Submachinegunner
Posted: Wed Apr 19, 2017 8:43 am
by Christian360
Try making a new unit instead of converting the Machinegunner to Submachinegunner...How about decrease a bit of its effectiveness of the SMG than MG but has faster mobility than Infantry and of course take over buildings

Re: Machinegunner to Submachinegunner
Posted: Sat Aug 19, 2017 7:46 pm
by Prof_GamerARCHIVED
samuelch wrote:This tech upgrades the machinegunner to submachinegunnner with better mobility and can capture cities. This tech costs 5 turns.
Submachine guns are way different than machine guns.
Take a look at this.
https://www.google.gr/search?q=modern+m ... DWCUSkyC0M:
This is a machine gun.
https://www.google.gr/search?client=tab ... 8u6V-FqGAM:
This is a submachine gun.
Re: Machinegunner to Submachinegunner
Posted: Tue Nov 14, 2017 4:38 pm
by LordOfAles
Since SMG squads are on their way into the game, can you set this as ANSWERED?