Hiding Units in Buildings
Hiding Units in Buildings
My idea is to add neutral buildings that is enterable with infantries. But the difference is that neutral buildings don't indicate if there is somebody in it or not. So you can conquer a city and wait for the enemy to pass the city then you ambush them. But you can always sweep the building with flamethrower, grenadier, and infantry. But you can also destroy the building.
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Hiding Units in Buildings
Cool idea, I like it!
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: Hiding Units in Buildings
First building.
- Attachments
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- Destroyed
- building1 destory.png (2.65 KiB) Viewed 2391 times
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- building1.png (1.88 KiB) Viewed 2391 times
Re: Hiding Units in Buildings
Looks good!