Centaur - IMPLEMENTED
- Alexander82
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Centaur - IMPLEMENTED
Cavalry unit strong in bpth melee and ranged
It can change stances to be used as one of the two attack modes
It can change stances to be used as one of the two attack modes
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Stratego (dev)
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Re: Centaur
i suggest not making swords and bows int oexact vertical or horizontal because they look not right, and not so natural (the position)
- Alexander82
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- Alexander82
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Stratego (dev)
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Re: Centaur
Something is not right . Maybe the body should be taller even over 32px ?
- Alexander82
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Re: Centaur
I don't think so. If you compare the human part it is more or less tall as a normal unit. I just placed a horse as the lower part
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Stratego (dev)
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Re: Centaur
Exactly i think the human part needs to start higher.
- Alexander82
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- Alexander82
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- DoomCarrot
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- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Centaur
I think it has too many things on it. Sword + Sheath on back + bow + quiver of arrows on back + another quiver of arrows above its legs.
I think a quiver on the hip, a sword, and a bow on back would be more than enough detail.
I think a quiver on the hip, a sword, and a bow on back would be more than enough detail.
The day is coming when a single carrot, freshly observed, will set off a revolution.
- Alexander82
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Stratego (dev)
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Re: Centaur
i dont know what is not right maybe the sword is too big? idk.
- Alexander82
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- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Centaur
Stats:
Cost 8
Hp 50
Attack (melee) 16
Range (melee) 1
Attack (ranged) 10
Range (ranged) 6
Armor 2
Pierce 2
Speed 6
Sight 9
Action 1
Spell resistance 100%
Builders: tc, archery range
Special: Change stance (switch between ranged and melee)
Age of Fantasy design leader