Tcs Should be able to heal all units

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Alexander82
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Tcs Should be able to heal all units

Post by Alexander82 »

As far as i can see the Tcs can't heal unit that they can build.
Even though i can see the sense behind that for what it concern the mechanical/wooden units i think it is pretty illogical for flesh and blood units

If i can be healed in a tc if i am a swordman i should be healed even if i am a wizard, even though i haven't trained at the tc

For balance reason i would extend that to mechanical units (and after all some fixes and an entire production are two different things, like repairing a car to a mechanic, that can't obviously make a car starting from raw metal)
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Stratego (dev)
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Re: Tcs Should be able to heal all units

Post by Stratego (dev) »

which units are not healable that you know?
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Alexander82
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Re: Tcs Should be able to heal all units

Post by Alexander82 »

For example any orc unit that isn't made in a tc can't be healed in tcs (like trolls, ettins, uruks and so on)
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Stratego (dev)
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Re: Tcs Should be able to heal all units

Post by Stratego (dev) »

actually they should by setting - i will check if you say they are not healed inside a town.
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Alexander82
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Re: Tcs Should be able to heal all units

Post by Alexander82 »

Ok, thanks
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