
"Troll Headhunter"



Cost 4
HP 24
Attack 4
Range 5
Armor 0
Pierce 3
Speed 4
Sight 5
Action 3
Bonus 150% against archers
Ability: Troll's regenerations - as every troll he regenerates 10% health every turn(it should affect cave troll and troll shaman too)
buildable at: tcs and orc camp
I mean from range ofcours.Alexander82 wrote:. A normal orc with double attac can easily kill two archers. The real point is that he doesn't reach them.
I dont say its game breaking. More! I say its needed!Alexander82 wrote: It is useful only against archers and it isn't game breaking
Cost 4
HP 24
Attack 4
Range 5
Armor 0
Pierce 3
Speed 4
Sight 5
Action 3
Bonus 150% against archers
Ability: Troll's regenerations - as every troll he regenerates 10% health every turn(it should affect cave troll and troll shaman too)
buildable at: tcs and orc camp
Cost 4
HP 28
Attack 5
Range 6
Armor 1
Pierce 4
Speed 4
Sight 5
Action 3
Bonus 150% against archers
Ability: Troll's regenerations - as every troll he regenerates 10% health every turn(it should affect cave troll and troll shaman too)
buildable at: tcs and orc camp
Cost 4
HP 32
Attack 6
Range 7
Armor 2
Pierce 5
Speed 4
Sight 5
Action 3
Bonus 150% against archers
Ability: Troll's regenerations - as every troll he regenerates 10% health every turn(it should affect cave troll and troll shaman too)
buildable at: tcs and orc camp