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Canibal — ARCHIVED

Posted: Tue Sep 20, 2016 5:21 am
by Midonik
Got strong attack and medium helt. If at the end of turn ally live (no siege unit,ents and others) he eat him and gain +1 attack. He make fear aura,work at allies and enemies,-1 attack. Big cost.

Re: Canibal

Posted: Tue Sep 20, 2016 6:15 am
by MightyGuy
cool! i like it i should make the image for that.

Re: Canibal

Posted: Tue Sep 20, 2016 7:24 am
by MightyGuy
i have two version for images and suggestions for abilities.
-----
Version 1
Cannibal With Stone: Ability: Change from Wooden club to Stone. If at the end of turn ally live (no siege unit,ents and others)
he eat him and gain +1 attack. He make fear
aura,work at allies and enemies,-1 attack.
.
-Wooden Club (Melee) Ranged:1
-Stone (Ranged) Ranged:4 Attack Power:3
-----
Version 2
Cannibal With Spear: If at the end
of turn ally live (no siege unit,ents and others)
he eat him and gain +1 attack. He make fear
aura,work at allies and enemies,-1 attack.

Re: Canibal

Posted: Tue Sep 20, 2016 11:50 am
by Midonik
Mayby version two will be better. Make him ranged and meale can be too strong.

Re: Canibal

Posted: Tue Sep 20, 2016 11:52 am
by ejm29
I like it, but it doesn't feel very fantasy like for humans.(IMO)
More like a unit for an undead cult.

Re: Canibal

Posted: Tue Sep 20, 2016 12:04 pm
by Midonik
No. Undeads are dead humans. He is native from somewhere,used by kingdoms as cannon meat.

Re: Canibal

Posted: Tue Sep 20, 2016 2:16 pm
by Midonik
I think about 20-25 attack (he can rise it), 15 hp and 8-10 cost.

Re: Canibal

Posted: Tue Sep 27, 2016 8:02 am
by MightyGuy
.

Re: Canibal

Posted: Tue Sep 27, 2016 11:51 am
by Alpha
I believe this unit should have more of a moari Warrior Stats

Re: Canibal

Posted: Tue Sep 27, 2016 12:10 pm
by MightyGuy
this is fantasy unit, need stronger unit for humans. Orcs are so offensive but low defenses. But should be decrease the stat

Re: Canibal

Posted: Mon Oct 30, 2017 8:14 am
by Lawrence
Or you make it (John) and generate them in villages?

Re: Canibal

Posted: Fri Jul 27, 2018 1:41 am
by General Brave
Probably needs Improvement.

Re: Canibal

Posted: Mon Aug 13, 2018 10:56 pm
by Alexander82
I'd rather not see this in game 😂

Re: Canibal

Posted: Tue Aug 14, 2018 12:59 am
by General Brave
You wouldn't want a cannibal welding a rock, can we keep it as a map editor only. It seems great.

Re: Canibal

Posted: Tue Aug 14, 2018 3:43 am
by General Brave
Sounds like it should be part of the cultist.

Re: Canibal

Posted: Tue Aug 14, 2018 10:11 am
by Sunrise Samurai
Feel free to repost it in that topic if you like it there.

Re: Canibal

Posted: Tue Aug 14, 2018 10:24 am
by Lynx Shafir
Good as hostile AI Unit.

Re: Canibal

Posted: Tue Aug 14, 2018 1:54 pm
by Alexander82
General Brave wrote: Tue Aug 14, 2018 12:59 am You wouldn't want a cannibal welding a rock, can we keep it as a map editor only. It seems great.
Ok for the editor if someone needs it for maps, still the image needs polishing
Lynx Shafir wrote: Tue Aug 14, 2018 10:24 am Good as hostile AI Unit.
Yes, especially for single player maps

Re: Canibal

Posted: Sun Jul 12, 2020 7:21 pm
by Yeetbruh
Perhaps dial down the hair a bit?

Re: Canibal

Posted: Mon Aug 02, 2021 2:19 pm
by makazuwr32
Does not fit for humans.
Archived.