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Drowner — ARCHIVED

Posted: Mon Oct 03, 2016 4:04 pm
by Alpha
A reptile that has a attack bonus and is invisible in water (Inspired by the Wither 3)

Cost:4
Hp:20
Attack Power:8(Land) 12 (Water)
Range:1
Armor:0
Pierce Armor:
Speed:3
Sight:2(land) 4(Water)

Is undetectable in water

Re: Drowner

Posted: Mon Oct 03, 2016 4:11 pm
by Midonik
Yey! Wiesiek!

Re: Drowner

Posted: Mon Oct 03, 2016 5:03 pm
by Midonik
Like idea,but Its got higer slight in water?

Re: Drowner

Posted: Mon Oct 03, 2016 5:56 pm
by Alpha
Yup!

Re: Drowner

Posted: Mon Oct 03, 2016 5:57 pm
by Midonik
Why? (Or I in misstake Slight is how far unit see?)

Re: Drowner

Posted: Mon Oct 03, 2016 6:02 pm
by Alpha
It is based off how close I get too until it turns hostile.

Re: Drowner

Posted: Mon Oct 03, 2016 8:04 pm
by MightyGuy
cool idea!

Re: Drowner

Posted: Tue Oct 04, 2016 11:35 am
by Skelegonsans
Hmm. Pretty nice idea. Any sprites yet?

Re: Water Scaled Drowner

Posted: Tue Oct 04, 2016 8:31 pm
by MightyGuy
I called it Water Scaled Drower. He is small but terrible. xD

Re: Drowner

Posted: Tue Oct 04, 2016 9:13 pm
by Alpha
It's not that bad!

Re: Drowner

Posted: Tue Oct 04, 2016 9:22 pm
by Alexander82
weren't drowners undeads?

Re: Drowner

Posted: Wed Oct 05, 2016 1:59 am
by DoomCarrot
Alexander82 wrote:weren't drowners undeads?
The name seems ro imply that. :lol:

Re: Drowner

Posted: Wed Oct 05, 2016 1:46 pm
by Alpha
"Drowners inhabit both natural and artificial bodies of water, from rivers and lakes to mill ponds and city sewers. It is commonly thought that these creatures are drowned men, somehow arisen from the dead to prey on the living. This opinion is as widespread as it is false, for the beasts are in fact another post-Conjunction relic." -Witcher Wiki

So no they were not undead

Re: Drowner

Posted: Wed Oct 05, 2016 2:13 pm
by Alexander82
Yet they don't seem much like scalefolks...
That race already unite 4 races (cobolds, lizardmen, snakemen and dragons) i don't feel the necessity to add another at the moment. We can still change the name and keep the idea.

Re: Drowner

Posted: Wed Oct 05, 2016 3:02 pm
by Alpha
They had scales and lungs so partically they are somewhat part of the scaled folk

Re: Drowner

Posted: Wed Oct 05, 2016 3:46 pm
by Skelegonsans
I see these drowners as scaledfolk so i dont see why not to add it.

Re: Drowner

Posted: Tue Nov 08, 2016 11:12 am
by Skelegonsans
I think u should change speed (currently 3) to 4 on water and 2 on land.

Re: Drowner

Posted: Tue Nov 08, 2016 6:35 pm
by Alpha
k

Re: Drowner

Posted: Tue Nov 08, 2016 8:22 pm
by Alexander82
Skelegonsans wrote:I see these drowners as scaledfolk so i dont see why not to add it.
they are from different settings tough

Re: Drowner

Posted: Tue Nov 08, 2016 9:12 pm
by Skelegonsans
Ok but it would still be nice to add it. And maybe its invisible while in water or something like that, to make it different from lizardmen that can also swim.

Re: Drowner

Posted: Tue Nov 08, 2016 9:25 pm
by MightyGuy
i agree

Re: Drowner

Posted: Tue Nov 08, 2016 10:06 pm
by Alexander82
Yes, but we might make this unit as a lizard instead of adding a new race

Re: Drowner

Posted: Wed Nov 09, 2016 2:19 am
by Alpha
Sure

Re: Drowner

Posted: Wed Nov 09, 2016 8:28 am
by MightyGuy
actually yes

Re: Drowner

Posted: Wed Nov 09, 2016 9:47 am
by Skelegonsans
Ok, why not. But will we keep "drowner" name?

Re: Drowner

Posted: Wed Nov 09, 2016 1:07 pm
by Alexander82
Lizard drowner or Lizard ambusher

Re: Drowner

Posted: Wed Nov 09, 2016 7:45 pm
by MightyGuy
lizard drowner.....

Re: Drowner

Posted: Thu Nov 10, 2016 10:35 am
by Skelegonsans
Ok. I just think that image is a bit bad. Maybe make it bigger

Re: Drowner

Posted: Tue Nov 29, 2016 12:00 am
by Skelegonsans
And the stats... maybe attack and hp are low...

Re: Drowner

Posted: Tue Nov 29, 2016 3:09 am
by Alpha
Maybe Ambusher and give it a spear (I prefer the Lizard Ambusher)