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Arbalest IMPLEMENTED
Posted: Sat Oct 15, 2016 3:23 am
by MightyGuy
The arbalest (also arblast) was a late variation
of the crossbow coming into use in Europe
during the 12th century.
Arbalest is a ranged unit (heavy archer).
Longest range than Archer,Fire,Poison,Crossbow,and Long Bow.
weaker & slower because of heavy weight of the bow.
This not a royal unit it is an ordinary but powerful unit.
This unit can train in archery,tcs.
Re: Arbalest
Posted: Sat Oct 15, 2016 3:26 am
by MightyGuy
Sample image of Arbalest
Re: Arbalest
Posted: Sat Oct 15, 2016 3:39 am
by Alpha
A upgrade to a Archer! Pretty good idea!
Re: Arbalest
Posted: Sat Oct 15, 2016 5:15 am
by MightyGuy
maybe yes but my idea is not an upgrade unit, it is a single upgrade unit. The different to ranged units is the range & damage.
other ranged units powerful than this but this one is a super long range unit, not OP, i mean its longer than crossbowman but weaker.
Re: Arbalest
Posted: Sat Oct 15, 2016 5:17 am
by MightyGuy
here is the image. first tried.

Re: Arbalest
Posted: Sat Oct 15, 2016 5:38 am
by MightyGuy
i will make more image if you not fit for that image.
Re: Arbalest
Posted: Sat Oct 15, 2016 1:33 pm
by Alpha
Its really good!
Re: Arbalest
Posted: Mon Jul 24, 2017 4:58 pm
by LordOfAles
This must be an upgrade of crossbowman
Re: Arbalest
Posted: Mon Jul 24, 2017 6:23 pm
by Puss_in_Boots
I don't know, it could be more fitting as an upgrade longbow archer. Besides, the only reason players select longbow men is because of their incredible range for early on in the game. The ablast makes them obsolete as their attack can deal more damage and go much farther. The effects of blacksmith upgrading will make them ridiculously overpowered.
I don't think slowing them down and giving them less health will solve this problem although it is definitely an inconvenience.
Re: Arbalest
Posted: Mon Jul 24, 2017 11:54 pm
by DoomCarrot
A longbow is kind of a weapon all of its own though. I think an upgrade like that would be weird. That would be like upgrading a light cavalry into a horse archer or something
Re: Arbalest
Posted: Tue Jul 25, 2017 4:49 am
by Puss_in_Boots
DoomCarrot wrote:That would be like upgrading a light cavalry into a horse archer or something
Not exactly the main idea, but c'mon, it's not that bad.

Re: Arbalest
Posted: Tue Jul 25, 2017 9:37 am
by LordOfAles
Yee,agreed with puss
Re: Arbalest
Posted: Thu Jul 27, 2017 8:24 pm
by MightyGuy
how 'bout make 'em Only train on Castles and its Cheaper example 2 turnns???
Re: Arbalest
Posted: Thu Jul 27, 2017 8:30 pm
by LordOfAles
Would make archers useles,3 turns?
Re: Arbalest
Posted: Thu Jul 27, 2017 8:33 pm
by Puss_in_Boots
That sounds okay.
We still need its entire stats.
Re: Arbalest
Posted: Sun Jul 30, 2017 10:41 am
by LordOfAles
Cost:3
Range:8
Power:4
Pierce Armor:0
Normal Armor:0
Actions per turn:1
Speed:3
Sight:8
Builders:Archery Ranges,TCs
Hp:11
Bonus against:Everybody core archer does,same bonus as core archer
Conversion resistance:0%
Here!
Re: Arbalest
Posted: Sun Jul 30, 2017 3:56 pm
by Puss_in_Boots
It is ment to have more power than that. Now it is ment to be built in a castle, btw since it was originally ment to have 2 speed I suggest giving it a speed of two wouldn't make things worse.
Re: Arbalest
Posted: Sun Jul 30, 2017 5:14 pm
by LordOfAles
Power 5
Speed 2
Builders:Castle
Sounds ok?Ready to implement?
Re: Arbalest
Posted: Mon Jul 31, 2017 2:07 am
by Puss_in_Boots
It's not ready yet.
Power should be "6."
The image needs more work as well. The legs look a bit artificial.
Re: Arbalest
Posted: Mon Jul 31, 2017 10:08 am
by LordOfAles
MightyGuy said it should be weaker from longbowman and crossbowman,look up

Re: Arbalest
Posted: Mon Jul 31, 2017 5:30 pm
by Puss_in_Boots
I think he means in physical strength, he pointed out that it was heavy.
Re: Arbalest
Posted: Tue Aug 01, 2017 8:54 am
by LordOfAles
If they were weak then they couldnt hold those HEAVY xbows
Re: Arbalest
Posted: Tue Aug 01, 2017 4:08 pm
by Puss_in_Boots
No, the heaviness is supposed to make them weaker or more vulnerable. Look how slow they walk, it's the artillery version of a shielder.
Re: Arbalest
Posted: Tue Aug 01, 2017 8:01 pm
by LordOfAles
You probably mean more vunlnerable,right?Not weak
Re: Arbalest
Posted: Tue Aug 01, 2017 11:33 pm
by DoomCarrot
Attack: At least 6 if it is affected by upgrades, at least 8 if it isn't affected by upgrades.
HP: at least 11
Armor: At least 0/1 if affected by upgrades, at least 1/2 if not
Range, at least 7 if affected by upgrades, 9 if not.
Speed: Probably 2
Those are basically minimum stats for a abalanced 3 cost unit imo. Anything worse and this will never be used, anything too significantly better and it will be overused.
Re: Arbalest
Posted: Wed Aug 02, 2017 1:19 am
by Puss_in_Boots
I think it should not be an upgradable unit.
Re: Arbalest
Posted: Thu Aug 03, 2017 9:12 pm
by DoomCarrot
Then we should probably give it nice stats, because otherwise it will be obsolete compared to normal archers
Re: Arbalest
Posted: Sat Aug 05, 2017 12:51 pm
by MightyGuy
how about action turns is 2??
Re: Arbalest
Posted: Sat Aug 05, 2017 12:52 pm
by LordOfAles
Sounds good enough!
Re: Arbalest
Posted: Sun Aug 06, 2017 1:29 am
by Dan301002
MightyGuy wrote:how about action turns is 2??
Do Arbalest shoot fast enough though?