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Peacekeeper
Posted: Tue Oct 25, 2016 11:10 pm
by Alpha
Even I do not support Age of Alerts here is the Allied Infantry: Peacekeepers
Re: Peacekeeper
Posted: Tue Oct 25, 2016 11:30 pm
by MightyGuy
what's that? a propagandist?
Re: Peacekeeper
Posted: Tue Oct 25, 2016 11:30 pm
by Alpha
They are the basic Infantry to the allies
Re: Peacekeeper
Posted: Tue Oct 25, 2016 11:31 pm
by Alpha
Go on images and check one out in my opinion they look pretty cool!
Re: Peacekeeper
Posted: Wed Oct 26, 2016 12:52 pm
by Alpha
They are from red alert 3 just so you know
Re: Peacekeeper
Posted: Wed Oct 26, 2016 2:57 pm
by HokanPL
Is he just normal "Rifleman" from original game?
Re: Peacekeeper
Posted: Wed Oct 26, 2016 2:59 pm
by Alpha
I believe so
Re: Peacekeeper
Posted: Wed Oct 26, 2016 3:00 pm
by Alpha
Nevermind it uses a pump shotgun
Re: Peacekeeper
Posted: Wed Oct 26, 2016 3:10 pm
by HokanPL
So more damage to infantry, but in shorter range, right? I like it, after adding original units we can give it to Allies or Soviets.
Re: Peacekeeper
Posted: Wed Oct 26, 2016 3:23 pm
by Alpha
Its a allies unit and has riot shield
Re: Peacekeeper
Posted: Wed Oct 26, 2016 3:29 pm
by HokanPL
More armor and slower? Propose stats
Re: Peacekeeper
Posted: Wed Oct 26, 2016 3:31 pm
by Alpha
I don't play Red Alert so maybe you should! beside I am clueless about the other units.
Re: Peacekeeper
Posted: Wed Oct 26, 2016 5:03 pm
by HokanPL
I didn't play Red Alert 3
Re: Peacekeeper
Posted: Wed Oct 26, 2016 5:47 pm
by Alpha
oh

Well in red alert 3 the Peacekeeper was the basic infantry to allies
Re: Peacekeeper
Posted: Wed Oct 26, 2016 8:27 pm
by MightyGuy
i'm not playing too the red alert 3 game.
Re: Peacekeeper
Posted: Wed Oct 26, 2016 8:39 pm
by HokanPL
We'll think about this "peacekeeper" and more infantry units not from original game later. I think about sniper or soldiers with anti-tank rifle for example (cheaper than rocketer but with no possibility to shot planes or copters)
Re: Peacekeeper
Posted: Wed Oct 26, 2016 8:47 pm
by MightyGuy
HokanPL only knows Making Image and stats, 32x32 is not actually is it and stats is very different to AOS and AOF. *-*
Re: Peacekeeper
Posted: Thu Oct 27, 2016 5:35 am
by HokanPL
Somewhere we've written better is 64x64 tile size, the same like used in AOW, as I remember.
Source of images and stats (website) I gave. If not this, it can be Wikia. Stats are similar to these in AOS, the only differences:
- 1 type of armour (not armour & pierce armour) -> none (0), wood (1-2), medium (3), heavy (4). Names are from ini files and it doesn't matter, actually

- limit of buildings: + if powerplants or ConYard, - if rest. To make it easy, every building "uses the same amount of energy". We can complicate it if you wish

-?
Just I thought it's better to add basic units from RA, and then some more to balance sides of conflict and make it more interesting. If you think it's bad, just say, we will change the concept. But lets thing one more time about Peacekeeper. Maybe it will be separate unit, or maybe an upgrade for normal rifleman? Who can say for now for sure what's better?
Re: Peacekeeper
Posted: Thu Oct 27, 2016 6:48 am
by MightyGuy
Thanks
