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What does creating game menu mean? ANSWERED
Posted: Wed Oct 26, 2016 3:19 am
by Ferranzo
Hi.
So i dont think i understand when you create a multiplayer game, what does ' starting technologies' and what 'enable upgrades' mean and 'yes0' or 'yes10' mean. If someone could explain that would be great.
Re: What does creating game menu mean?
Posted: Wed Oct 26, 2016 3:43 am
by MightyGuy
-Enable Upgrades: Enable to use Your Units, Structures, And Technologies that you unlocked.
-Starting Technologies: When the game started, "Yes0" techs or upgrade tech units are not researched but able to research, "Yes10" techs or upgrade tech units are researched.
Re: What does creating game menu mean?
Posted: Wed Oct 26, 2016 12:40 pm
by Alpha
This is excellent to test out upgrades like broadswordsman and the Man at Arms
Re: What does creating game menu mean?
Posted: Wed Oct 26, 2016 3:31 pm
by tamtam12345
MightyGuy wrote:
-Starting Technologies: When the game started, "Yes0" techs or upgrade tech units are not researched but able to research, "Yes10" techs or upgrade tech units are researched.
In my knowledge,"Yes0"means you can't use any consumable upgrades(eg. clone unit) in campagin map/multip game. Number"5""10" means no. of times that you can use consumable upgrades in that map......
Re: What does creating game menu mean?
Posted: Wed Oct 26, 2016 7:52 pm
by MightyGuy
Oh! Ok

thanks, i don't know that because when i'm playing a game, i choose "All" and "10"
Re: What does creating game menu mean?
Posted: Thu Oct 27, 2016 5:57 pm
by Ferranzo
Ah ok. Many thanks

Re: What does creating game menu mean?
Posted: Thu Oct 27, 2016 8:15 pm
by MightyGuy
your welcome!