Berserk-mechanic

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Sunrise Samurai
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Joined: Thu Jun 18, 2015 11:21 pm
Location: Florida, U.S.

Berserk-mechanic

Post by Sunrise Samurai »

This is a simple idea, where a unit converts to the world player and attacks whatever is nearby randomly. Could be a spell to use on enemies, self inflicted for a buff, or coded to the unit on a kind of timer. An example would be to change the orc dragon, making it able to be moved without waypoints(not exactly friendly to new players, but no impediment to someone who understands it) but timed to go berserk in 3 turns, stalling the timer every turn it kills a unit(to say it fed and remains tractable). This means you want to put it close to your enemies before it turns on you, making it seem harder to control and much more unstable.
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