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Elves sharpshooter — ARCHIVED

Posted: Tue Nov 08, 2016 9:38 pm
by Midonik
Elite elves archer. Bulid at megabulding and hig elves training fields (becouse you call it training fields?).
Cost:8
Hp: 10
Attack: 13
Range: 7

Re: Elves sharpshooter

Posted: Tue Nov 08, 2016 9:50 pm
by Alexander82
Cost seems a bit too high. What about 6/7 ?

Also hp might be 20

Re: Elves sharpshooter

Posted: Wed Nov 09, 2016 6:44 am
by Midonik
Ok.

Re: Elves sharpshooter

Posted: Wed Nov 09, 2016 8:24 am
by MightyGuy
elves are ranger strategist, ranged units not too much expensive.... Except meeleeeee :lol: :lol:

Re: Elves sharpshooter

Posted: Fri Nov 11, 2016 5:39 pm
by Midonik
7 cost and 20 Hp. Everyone aggre it should be trained at High elves training fields and mega? Can someone make image?

Re: Elves sharpshooter

Posted: Fri Nov 11, 2016 7:37 pm
by Alexander82
The only thing (for flavor reasons) is that the great tree is more a wood elves thing than a high elves one (they might have more an ivory palace or that kind of shining things)

Re: Elves sharpshooter

Posted: Fri Nov 11, 2016 7:41 pm
by Midonik
Idea of Ivory Palace sounds good,but if we want to make 2 megas for any race,we should give one more for all.
If you want it can be only trained at training fields and palace,when we implated it.

Re: Elves sharpshooter

Posted: Fri Nov 11, 2016 9:44 pm
by Alexander82
Let' think about the unit first

Re: Elves sharpshooter

Posted: Fri Nov 11, 2016 10:32 pm
by Midonik
So,7 cost,20 hp,rest stay how it was at begining. Do you aggre?

Re: Elves sharpshooter

Posted: Fri Nov 11, 2016 10:45 pm
by MightyGuy
why cost 7?

Re: Elves sharpshooter

Posted: Fri Nov 11, 2016 10:48 pm
by Midonik
6? Jesus,guys,this is ranged unit with 13 attack! With elves etns its will be stong as hell!

Re: Elves sharpshooter

Posted: Fri Nov 11, 2016 11:12 pm
by Alexander82
I think that a cost of 4 or 5 at most might be balanced. Consider that high elves are elite units and you still need a specific building to make this unit, so you can't swarm them.

Re: Elves sharpshooter

Posted: Fri Nov 11, 2016 11:15 pm
by MightyGuy
armor & pierce armor???

Re: Elves sharpshooter

Posted: Sat Nov 12, 2016 10:00 am
by Midonik
0 for both,mayby 1 p armor but dont think so.

Re: Elves sharpshooter

Posted: Sat Nov 12, 2016 10:51 am
by Alexander82
I think 0 armor is ok. Later we might add armor techs

Re: Elves sharpshooter

Posted: Sat Nov 12, 2016 10:54 am
by Midonik
Ok,good.

Re: Elves sharpshooter

Posted: Sat Nov 12, 2016 11:17 am
by Alexander82
to affect all elves

Re: Elves sharpshooter

Posted: Sat Nov 12, 2016 11:19 am
by Midonik
O will prefer somethink like uruk upagredes for only high elves...

Re: Elves sharpshooter

Posted: Sat Nov 12, 2016 11:32 am
by Alexander82
That will depend on Daniel's decision about the race. Orc have mostly 2 upgrades for single units and some lower bonus, so uruk hai will have more important bonuses but won't have upgrades. I'm pretty sure that for high elves will be the same while for elves we might go for n upgrades or 1 upgrade at most and adding techs for higher bonuses. Generally elves have no need for much higher HP since they avoid melee and they might be ok with more range, damage and armor. Also the lembas spell has been increased to give 30% hp, so units like the sentinel can cure themselves for a bigger amount.

Re: Elves sharpshooter

Posted: Sat Nov 12, 2016 9:54 pm
by MightyGuy
is this a basic unit? ;)•_°

Re: Elves sharpshooter

Posted: Sat Nov 12, 2016 10:01 pm
by Alexander82
No high elf will be (like uruk hai, they are elite unit)

Re: Elves sharpshooter

Posted: Sat Nov 12, 2016 10:17 pm
by MightyGuy
ok. thanks :)

Re: Elves sharpshooter

Posted: Thu Aug 05, 2021 10:24 am
by makazuwr32
Glade sentry is implemented.
Archived.