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Elves marksman — ARCHIVED

Posted: Tue Nov 08, 2016 9:42 pm
by Midonik
(Idea by MightyGuy)
Short range,but big power
Cost: 4-5
Range:4
Attack:8-10
Hp: 8

Re: Elves marksman

Posted: Tue Nov 08, 2016 9:43 pm
by Alexander82
I think it should have a longer range, not lower. Also /5 turns seems a bit too high for that damage output (a fast archer make 2x5 attack and cost 3)

I would make one of 3 things:

1) normal archer range but higher damage (8/10) and cost 3

2) longer archer range and normal damage (cost 3/4)

3) longer range and higher damage (8/10) and cost 4/5

Example for case 3:
Cost: 5
Hp: 20
Attack 8
Range 8

Re: Elves marksman

Posted: Wed Nov 09, 2016 8:27 am
by MightyGuy
i prfer the second

Re: Elves marksman

Posted: Wed Nov 09, 2016 8:28 am
by MightyGuy
remember: this unit is longer range than crossbow and longbowman

Re: Elves marksman

Posted: Fri Nov 11, 2016 5:41 pm
by Midonik
So,7-8 range,attack 8,cost 3-4

Re: Elves marksman

Posted: Fri Nov 11, 2016 10:00 pm
by MightyGuy
very good stats, 8 ranges and 7 attacks feel better! :)

Re: Elves marksman

Posted: Fri Nov 11, 2016 10:31 pm
by Midonik
Ok. 3 or 4 stats?

Re: Elves marksman

Posted: Fri Nov 11, 2016 11:17 pm
by MightyGuy
same cost to human Longbowman,it's cost 4

Re: Elves marksman

Posted: Fri Nov 11, 2016 11:19 pm
by Alexander82
Cost 4 with those stats i think
It is better than a fast archer that has cost 3. Even tough the damage is slightly lower it would deal more to armored enemies and it has a good +2 rang compared to it.

Also raise hp a bit (like 15)

Re: Elves marksman

Posted: Sat Nov 12, 2016 9:59 am
by Midonik
Ok,so cost 4 and rise hp to 15. Image?

Re: Elves marksman

Posted: Sat Nov 12, 2016 10:15 pm
by MightyGuy
this one is possible for editing

Re: Elves marksman

Posted: Thu Aug 05, 2021 10:21 am
by makazuwr32
Archived.