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Terrarian and decoration

Posted: Wed Nov 16, 2016 8:56 pm
by Midonik
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I make a road long time ago,we also need modern house,and if you got good idea for decoratio/terraria,post it here.

Re: Terrarian and decoration

Posted: Wed Nov 16, 2016 10:05 pm
by Alexander82
The middle line should be centered (since tiles are even you need to make it 2 tiles wide) Also we might consider making the tileset 64x64 like AoW (that could help using common material for both games)

Re: Terrarian and decoration

Posted: Wed Nov 16, 2016 10:33 pm
by Stratego (dev)
we will need 3D like roads, so not a top view appearance - also in AOS and AOF i miss them :)

Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 6:56 am
by Midonik
So,you want to decorstions be 64×64? Ok,I will try to make some.
I dont know what you mean with 3D road.

Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 2:27 pm
by Midonik
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Fallen UFO

Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 2:28 pm
by Midonik
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Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 2:30 pm
by Midonik
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Break windows version

Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 2:31 pm
by Midonik
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Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 2:33 pm
by Midonik
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Other windows sharp

Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 7:28 pm
by MightyGuy
very nixe! Midonik!

Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 7:54 pm
by Midonik
I think buldings still need work,but fallen ufo look good in my opinion.

Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 8:05 pm
by MightyGuy
very nice arts! just add them shadings

Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 8:20 pm
by Midonik
Can you tell my what is shading? Im not sure.

Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 8:22 pm
by MightyGuy
dark and light color, shadow.

Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 8:23 pm
by Midonik
Ok,I will try to do it.

Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 8:28 pm
by Midonik
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This way?

Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 8:48 pm
by MightyGuy
very good! now add some brightness and contrast flavoring...

Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 8:56 pm
by Midonik
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You mean that?

Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 8:56 pm
by Midonik
Dont know why its that big...

Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 8:58 pm
by Midonik
Normal size:
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Re: Terrarian and decoration

Posted: Thu Nov 17, 2016 9:10 pm
by MightyGuy
nice job! look better! :)

Re: Terrarian and decoration

Posted: Sat Dec 03, 2016 9:30 pm
by Midonik
Image I add shading. Is it good?

Re: Terrarian and decoration

Posted: Sat Dec 03, 2016 9:31 pm
by Midonik
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Re: Terrarian and decoration

Posted: Tue Dec 06, 2016 8:46 am
by MightyGuy
Good but the only problem is the Angle or 3D Look, otherwise its still good!

Re: Terrarian and decoration

Posted: Fri Dec 09, 2016 8:08 pm
by Midonik
Alex,are you sure about 64×64 buldings? Many other thinks (tanks,ufos,tcs,factories,etc) will have to be 64×64 (Logic),and it can make some trubles with movement and game look.
Need answer

Re: Terrarian and decoration

Posted: Sat Dec 10, 2016 9:11 pm
by MightyGuy
:idea: :?: :|

Re: Terrarian and decoration

Posted: Sat Dec 10, 2016 9:14 pm
by MightyGuy
Midonik, btw, you need to post a reply to step 1000th post

Re: Terrarian and decoration

Posted: Sat Dec 10, 2016 10:05 pm
by Midonik
Yes. What mean those smiles?

Re: Terrarian and decoration

Posted: Sun Dec 11, 2016 1:23 am
by MightyGuy
i dont know

Re: Terrarian and decoration

Posted: Fri Sep 15, 2017 6:57 pm
by Midonik
If we are going to change main concept as I said in "Age of... si-fi?" we will need terrarian and decoratinon from other planetets. I made Mars-like terrarian (I dont know who will fight for such a planet,and Its hard to imagine big militaly operations on it but hey! its si,but fi!): Image
Any suggestions?