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version v1.045
Posted: Tue Apr 11, 2017 3:47 pm
by Stratego (dev)
version v1.044 is published
Re: version v1.045
Posted: Tue May 09, 2017 5:44 am
by Stratego (dev)
flail soldier - thanks to CoolGuy.
also orange color in doomcarrot style
Re: version v1.045
Posted: Sat May 13, 2017 5:27 am
by Stratego (dev)
UNIT designers!: NEW thing: there were already "property changing" techs (like cavalry armor giving + 1 armor to all cavalry units), from now such tech can add "weapon effect" to the weapon too, like "poisoned weapon", "flaming weapon" and so on. So if you want to make some units have flaming weapon by inventing a tech, you can define it in a simple "property changing" tech.
Re: version v1.045
Posted: Sat May 13, 2017 8:17 am
by tamtam12345
flail soilder can counter attack.
The intro of flail soilder mixed with genoese.
Is Genoese crossbowman conversion rate be 100%,or 0%?
Re: version v1.045
Posted: Sun May 14, 2017 9:30 pm
by Stratego (dev)
flail: oh, sorry, now i set to no counterattack, on next update will be like that.
intro: will be fixed too! thanks!
genoese: you suggest change?
Re: version v1.045
Posted: Mon May 15, 2017 12:42 am
by tamtam12345
Yes. I suggest change genoese spell resistance to 100% because it is a mercenary.
I also suggest to increase the spell resistance of banner barrier. I suggest it to around 70~100%.

Re: version v1.045
Posted: Thu May 18, 2017 8:47 pm
by COOLguy
Can we revisit the Religious Fervor Tech? The one that I think was originally going to add an aura to the Healer and upgrades
Re: version v1.045
Posted: Sat May 20, 2017 3:21 am
by Stratego (dev)
.gwenoese+bannerbearer: coolguy, what do u think?
religiousfervor: you mean i should fix it, dont you?

Re: version v1.045
Posted: Sun May 28, 2017 12:26 pm
by COOLguy
Yes to the genoese, but I don't think the banner... why would and enemy healer be able to get so close to the banner bearer... wouldn't your man at arms and shielders be surrounding him?
Religious ferver: yes would you fix it?

Re: version v1.045
Posted: Sun Jul 09, 2017 9:35 am
by Alexander82
COOLguy wrote:Can we revisit the Religious Fervor Tech? The one that I think was originally going to add an aura to the Healer and upgrades
Yes, that was an aura in my idea