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Dummy unit slots for testing new unit ideas CANCELLED

Posted: Thu Apr 27, 2017 5:47 pm
by Stratego (dev)
You can buy a dummy character in upgrades.
That can only be used in local random games.

You have an inputform to set all properties for the dummy (Even special ones in new and new input forms.)
The engine is capable to handle more dummy units, all can be purchased in upgrades.

Form:
- there could be a simple text format showing all current properties.
- And on the top there is an input field where input data is chosen by name and the input field changes to receive character / numeric / or other inputs like special button to call out to a open new sub-form eg. on spells.
- There is an option to set an image in gallery to be unit image and clipping
- Sounds also can be set.

Sending to dev: one can send the ready/tested/blanced unit specification to DEV for implementing (eg. vote winners)

(maybe this input form can also be used in mapeditor to set individual units on designed map (to change stats or something))

Re: Dummy unit slots for testing new unit ideas

Posted: Fri Apr 28, 2017 2:30 pm
by tamtam12345
:)

Re: Dummy unit slots for testing new unit ideas

Posted: Sun Jul 09, 2017 9:40 am
by Alexander82
That would be useful for testing stats

Re: Dummy unit slots for testing new unit ideas

Posted: Fri Nov 17, 2017 8:19 pm
by LordOfAles
bump


This sounds awesome! Why not?

Re: Dummy unit slots for testing new unit ideas

Posted: Fri Nov 17, 2017 8:54 pm
by Midonik
Will be cool.

Re: Dummy unit slots for testing new unit ideas

Posted: Fri Nov 17, 2017 8:58 pm
by LordOfAles
But stratego, if this will be usable in map editor, and somebody sends you a map with this "dummy", you wont be able to implement it, right?

Re: Dummy unit slots for testing new unit ideas

Posted: Fri Nov 17, 2017 9:11 pm
by Stratego (dev)
this will not be implemented, i made the total "jsonized" core (on lectures) so that is better - i close this idea.