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Germans: Panzergrenadier

Posted: Sun Feb 12, 2017 3:47 pm
by inkpunk
Suggesting a new unit for the Germans: The Panzergrenadier
I can't really think of the exacts unit stats it should have so make your suggestions (It should have good damage, the same health as the other human soldier units but be a bit slower than than them. It should mainly be used against tanks). As an alternative for the Russians I can suggest a Molotov thrower.

Re: Germans: Panzergrenadier

Posted: Thu Mar 23, 2017 8:00 pm
by Azagoge
It would make sense if it had higher damage against buildings and maybe the attack did splash damage.
Also it could attack units 2 spaces away but not be able to attack anything next to it?
The Molotov thrower could inflict a burning effect on buildings and soldiers (an effect which could also be added to the flamethrower unit)

German Panzergrenadier

Posted: Sat May 27, 2017 8:27 am
by samuelch
A German only unit that can throw many grenades. Power=8. Speed=4. Three grenade abilities (so you can use the other two while waiting one of it recharge). Cost=3 turns.

Re: German Stormtrooper

Posted: Sat May 27, 2017 6:10 pm
by Puss_in_Boots
But then when will they need to use their guns? :|

Maybe just making their attacks the grenades might be a better idea to keep simplicity.

Re: German Stormtrooper

Posted: Sat May 27, 2017 6:30 pm
by samuelch
How about two grenades instead? or Stormtroopers ordinary attack become 10 and cause fear to infantries.

Re: German Stormtrooper

Posted: Sat May 27, 2017 7:11 pm
by Puss_in_Boots
samuelch wrote:How about two grenades instead? or Stormtroopers ordinary attack become 10 and cause fear to infantries.
That's a good idea. :)

Re: German Stormtrooper

Posted: Thu Jun 01, 2017 7:48 pm
by Stratego (dev)
i read these were ww1 units. not ww2

Re: German Stormtrooper

Posted: Tue Jul 04, 2017 5:53 am
by samuelch
Just rename it to panzergrenadier. Has two grenade instead that cause fear. Power=10 Speed=4

Re: German Panzergrenadier

Posted: Fri Jul 07, 2017 4:00 pm
by samuelch
Or maybe power 8 but two actions.

Re: German Panzergrenadier

Posted: Mon Jul 24, 2017 7:14 pm
by Prof_GamerARCHIVED
Nah, panzergrenadiers were some of germanys most elite units. They should have 12 attack damage and 35 HP.

Re: German Panzergrenadier

Posted: Sun Jan 21, 2018 7:35 pm
by Belfry777
yea. they should have a lot of cost.

Re: German Panzergrenadier

Posted: Sun Feb 25, 2018 9:17 am
by Midonik
Germans needs elite infantry after rebalancing,so what stats you suggest now?

Re: German Panzergrenadier

Posted: Sun Feb 25, 2018 9:32 am
by samuelch
Hp: 40
Firepower: 8
Cost: 3
Speed: 4
Action: 1
Built in barracks
1 grenades (no cooldown)
2 at grenades

Re: German Panzergrenadier

Posted: Sun Feb 25, 2018 9:35 am
by samuelch
Weaker attack because panzergrenadier mostly fight on vehicles such as their Sdkfz 251.

Re: German Panzergrenadier

Posted: Sun Feb 25, 2018 9:41 am
by Midonik
Then,mayby 2 movement and normal firepower-it will force player to use transporters if they want to use it in offense.
Also,6 explosive armor,when they have 40 hp is insane.

Re: German Panzergrenadier

Posted: Sun Feb 25, 2018 9:46 am
by samuelch
Ok no explo armor. But movement will stay as 4. Movement 2 will make it unused, since there is Schutze viewtopic.php?f=195&t=5287

Re: German Panzergrenadier

Posted: Mon Feb 26, 2018 3:45 pm
by Belfry777
Very small moment means the player that uses them for attack will be ahead of the game.