Page 1 of 1

Shipyard - no units dropped when destroyed ANSWERED

Posted: Thu Jul 06, 2017 11:13 pm
by Detros
When stables and other production buildings are destroyed (random) unit that was stored in it is dropped on the same tile, similar to how carrier units behave. Not so for shipyard. Even if you store ships inside it they still get destroyed with the shipyard, none gets dropped. This is rue even for flying units.

I guess there are some issues in the land/sea check so that ships are not checked for being a ship and, thought to be basic land unit, are drown.

Re: Shipyard - no units dropped when destroyed

Posted: Fri Jul 07, 2017 5:36 am
by Stratego (dev)
no, this was intentional, doccks have a setting to kill all units inside, please ask coolguy if it needs changing and it is only a flag setting in its config json.

Re: Shipyard - no units dropped when destroyed

Posted: Mon Jul 24, 2017 12:59 pm
by LordOfAles
This way is better,because when docks are destroyed,ship dont have time to run away,they arent flesh units