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Lay Dead
Posted: Fri Jul 07, 2017 4:11 pm
by samuelch
Allow your skeletons to lay dead and ambush the enemy.
Re: Lay Dead
Posted: Fri Jul 07, 2017 5:50 pm
by Stratego (dev)
Interesting, How you imagined it, how it works?
Re: Lay Dead
Posted: Fri Jul 07, 2017 6:41 pm
by samuelch
The skeleton turn to a normal corpse after performing the ability. Then you can press the rise ability to turn it back to a normal skeleton. The skeleton will die if got stepped by unit in corpse mode.
Re: Lay Dead
Posted: Fri Jul 07, 2017 6:54 pm
by Stratego (dev)
very clever idea!

i love it

Re: Lay Dead
Posted: Fri Jul 07, 2017 9:52 pm
by Alexander82
I like it too! We just need an icon then.
Re: Lay Dead
Posted: Wed Jul 26, 2017 8:15 pm
by Puss_in_Boots
Alexander82 wrote:I like it too! We just need an icon then.
Couldn't just the corpse work?
The image would be self explanatory as well.
Re: Lay Dead
Posted: Wed Jul 26, 2017 8:30 pm
by Sunrise Samurai
I must admit, this is a nifty idea. Unfortunately you would have to decay like most corpses or it would be detected as that one corpse that won't go away
Re: Lay Dead
Posted: Wed Jul 26, 2017 8:39 pm
by Puss_in_Boots
I don't think it might decay if it was risen from its death to fight for their masters eternally.
Re: Lay Dead
Posted: Fri Sep 08, 2017 5:33 pm
by Alexander82
What about it appear like it has a vanishing effect but after this vanishing the unit is simply transformed back to its original form?
Re: Lay Dead
Posted: Fri Sep 08, 2017 5:35 pm
by Sunrise Samurai
That would probably work.
Re: Lay Dead
Posted: Sat Sep 09, 2017 7:33 pm
by Puss_in_Boots
I hope that would work.
Re: Lay Dead
Posted: Tue Nov 06, 2018 3:03 pm
by LordOfAles
I'm with this. Forgotten? I really feel ambushing enemies right now. It will probably require a new unraisable corpse type, but will certainly be worth it.