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version 1.015

Posted: Thu Aug 10, 2017 5:28 pm
by Stratego (dev)
version 1.014 is published

Re: version 1.015

Posted: Thu Aug 17, 2017 8:47 pm
by Stratego (dev)
Serbian translation thanks to - Aleksandar Glumac!
thanks!

uof 10

Re: version 1.015

Posted: Tue Aug 22, 2017 7:01 pm
by Stratego (dev)
New campaign:How the Shadow Grows, thanks to Julien Pope!
New campaign:Orks Conquest, thanks to Midonik!
New campaign:Undead Horde, thanks to Midonik!
New campaign:The path (mini campaign), thanks to YourReasonLancer!

new appearance on swamp dock - thx to Alexander.

also i see we have tons of camapaigns without any separation - please suggest a grouping of campaigns.

Re: version 1.015

Posted: Tue Aug 22, 2017 7:05 pm
by Puss_in_Boots
They should seperared by the starting race you play as.

Re: version 1.015

Posted: Tue Aug 22, 2017 7:16 pm
by Stratego (dev)
good idea, but i thought based on "hardness" of the campaign if anyone has idea

Re: version 1.015

Posted: Tue Aug 22, 2017 7:31 pm
by Sunrise Samurai
By race, then subcategories by difficulty

Re: version 1.015

Posted: Tue Aug 22, 2017 8:36 pm
by Stratego (dev)
ok, can you help me with a listing?

also: new update: ghost vessel

Re: version 1.015

Posted: Tue Aug 22, 2017 8:40 pm
by LordOfAles
Ghost vessel?Did it win in votes?

Re: version 1.015

Posted: Tue Aug 22, 2017 8:42 pm
by Alexander82
Yes. He won a couple of weeks ago.

Re: version 1.015

Posted: Tue Aug 22, 2017 8:53 pm
by Stratego (dev)
update on ghost ship - has an ability instead of reanimation.
uos 10

Re: version 1.015

Posted: Wed Aug 23, 2017 11:17 am
by LordOfAles
Cant find any Ghost Vessel? :|

Re: version 1.015

Posted: Wed Aug 23, 2017 7:14 pm
by Stratego (dev)
the complete URUK upgrade tree is up on server in 30 minutes.

Re: version 1.015

Posted: Wed Aug 23, 2017 9:08 pm
by Stratego (dev)
halberdied and pikeman updates, needs testing.

Re: version 1.015

Posted: Fri Aug 25, 2017 12:31 am
by LordOfAles
Halberdier is majorly bugged,his pic in map editor is ****** up,and in game he is like "animating",but he isnt in whole tile,he is just in 1/4 tile and his animation goes right...i dont know how to explain this.Can i know what did you update in their stats?

Spearman seems fine

Re: version 1.015

Posted: Fri Aug 25, 2017 1:21 am
by Puss_in_Boots
I've never seen that happen once. You should provide a screenshot so that we could have an insight of your situation.

Re: version 1.015

Posted: Fri Aug 25, 2017 2:42 am
by LordOfAles
Ill send it to Daniel since extension is not allowed

Re: version 1.015

Posted: Fri Aug 25, 2017 4:28 pm
by Stratego (dev)
fixed, thx.

Re: version 1.015

Posted: Tue Aug 29, 2017 8:13 pm
by Stratego (dev)
some fixes on new units thanks to Alexander.

Re: version 1.015

Posted: Thu Aug 31, 2017 7:02 am
by Stratego (dev)
few fixes here
- animation will have disabled animated units
- bet game warning thing if no bet set
- tc counting logic change - READ that TOPIC before download the new version!
- also some unit fixes by Alexander

Re: version 1.015

Posted: Thu Aug 31, 2017 7:44 am
by LordOfAles
"animation wil have disabled animating units"- please explain

Re: version 1.015

Posted: Thu Aug 31, 2017 7:46 am
by Stratego (dev)
after animation the animated unit stands as
- already moved
- and already attacked

Re: version 1.015

Posted: Thu Aug 31, 2017 7:57 am
by LordOfAles
Ok

Re: version 1.015

Posted: Sat Sep 09, 2017 8:08 am
by Stratego (dev)
i have modified many core logic to make the game moddable - so it needs vast testing (simply playing games and such)
uos 10

Re: version 1.015

Posted: Wed Sep 13, 2017 6:33 am
by Stratego (dev)
ghostship has cannonball shooting ability.

Re: version 1.015

Posted: Wed Sep 13, 2017 8:37 pm
by Stratego (dev)
i have moved a bunch of things to external configuration files.

so
- all unit transformations, undead corpses and reanimations should work as before.
- also all terrain tiles should work the same.
- efffects that needs to affect eg. only zombies, should work the same (and all similat settings, on goblind, on burnables like flaming and so on)
please test it.