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Battering ram carries Mongol horseman IMPLEMENTED
Posted: Sat Aug 12, 2017 7:27 am
by tamtam12345
Mongol horseman is strong in moving so I think it should not ride in the battering ram.
Re: Mongol horseman
Posted: Sat Aug 12, 2017 9:56 am
by Dan301002
tamtam12345 wrote:Mongol horseman is strong in moving so I think it should not ride in the battering ram.
Did it? Cavalry don't supposed to ride battering ram in this game.
And by word "strong" do you mean fast?
Re: Mongol horseman
Posted: Sat Aug 12, 2017 3:06 pm
by tamtam12345
Dan301002 wrote:[
Did it? Cavalry don't supposed to ride battering ram in this game.
That is the main point.
Re: Mongol horseman
Posted: Wed Aug 30, 2017 6:06 pm
by Stratego (dev)
i believe it is fixed already - is it?
Re: Mongol horseman UNCONFIRMED
Posted: Fri Dec 08, 2017 1:52 pm
by tamtam12345
I totally forgot this topic.
Stratego (dev) wrote:i believe it is fixed already - is it?
I downloaded latest version today. It still exist.
Re: Mongol horseman UNCONFIRMED
Posted: Thu Dec 28, 2017 1:27 am
by tamtam12345
Still exist in latest version.

Re: Mongol horseman UNCONFIRMED
Posted: Thu Dec 28, 2017 8:55 am
by Stratego (dev)
this is the setting for viking ship and mantlet
"trnCanCarryThese":{"categories":["U_ARCHERS", "U_MELEE", "U_ANTI_MOUNTED", "U_ANTI_ARCHER", "U_WORKERS", "U_HEALER_FOOT", "U_MISC"]},
it will be ok for the ram too , isnt it?
also we need the battering ram to be jsonized before being able to set this
- if someone could make it would be good
- or i can put it as a under the hood learning task
Re: Battering ram carries Mongol horseman UNCONFIRMED
Posted: Thu Dec 28, 2017 2:49 pm
by COOLguy
Stratego (dev) wrote:- or i can put it as a under the hood learning task
That's a good idea.
Else I can make it
Re: Battering ram carries Mongol horseman UNCONFIRMED
Posted: Sat Jan 13, 2018 10:37 am
by Ezra216
Not only the Mongolian Horseman can ride the Battering Ram, The Axe Knight can also ride the wagon. Like, wth, how? Another weird logic, how can you fit 3 catapults/trebuchets inside a wagon which is limited to carrying 3 man-sized units? (I like using that technique though please don't remove siege units mounting in the Wagon.) Many people also use 3 full Battering Rams to be mounted in the Wagon then fill a Great Transport with those Wagons to surprise attack.
Re: Battering ram carries Mongol horseman IMPLEMENTED
Posted: Fri Oct 26, 2018 10:03 pm
by Stratego (dev)
This must be implemented by now.
Re: Battering ram carries Mongol horseman IMPLEMENTED
Posted: Tue Nov 06, 2018 6:41 pm
by godOfKings
Yes, I worked really hard to fix battering ram, also now that I read it, viking ship actually needs carry category fixing
Lancer is anti-mounted, horse archer and mongol are u_archers, if viking ship categories r not fixed these mounted units would b able to enter the ships, and I don't think Vikings carried horses in their long boats as there was no shelter except their shields, and horses r large and easy targets for archers...
(I did however fix the mantlet with ram)