Frontline Gamemode Idea
Posted: Sun Aug 13, 2017 10:10 am
In this gamemode all infantries have a vanishing like effect name hunger. All vehicles get fuel. There will be a new building called storage to store supplies. You can produce supplies from tcs (all supplies), granaries (capturable food producing), factory (capturable fuel producing). All supplies have a speed of 1 so you need to transport them with trucks, carriages, etc. All supplies have the ability to distribute the supply. Everytime you distribute the supply to a unit, the hp of the supply will decreased (beware of enemy bombarding your supply). Visualization hp of food crate=7/7 (you can supply 7 units) | hp of food crate=3/7 (you can only supply 3 units).
I am also thinking a new structure like road. Road can increase a unit speed by one.
Food cost=1 (7/7 supply), fuel cost=2 (9/9 supply)
A vehicle that run out of fuel cannot move. An infantry that run out of food dies.
Fuel and food works like the vanishing effect.
You can also build your own destroyable granaries and factories.
I am also thinking a new structure like road. Road can increase a unit speed by one.
Food cost=1 (7/7 supply), fuel cost=2 (9/9 supply)
A vehicle that run out of fuel cannot move. An infantry that run out of food dies.
Fuel and food works like the vanishing effect.
You can also build your own destroyable granaries and factories.