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M6 IMPLEMENTED

Posted: Sat Aug 19, 2017 4:25 pm
by Prof_GamerARCHIVED
M6 was a heavy american tank, with a 76mm main gun and 25-83mm armor. It never saw combat, but it would be nice to have it in the game.

Heres a picture of it
https://www.google.gr/search?q=m6+tank& ... AD8y9QZE_M:

Stats

Cost: 4
Hp: 60
Power: 16
Range: 1
Armor: 4
Armor pierce: 4
Speed: 2
Sight: 3

Re: M6

Posted: Sat Aug 19, 2017 4:33 pm
by samuelch
Yes because we are the commander in this game. (we can decide which unit to deploy)

Re: M6

Posted: Sun Aug 20, 2017 2:13 am
by Puss_in_Boots
I don't think we should not see any vehicles that never saw combat to be included in as a producable unit inside the game. Instead these vehicle that never saw action or prototypes are included as non producable units. However we need to focus on the war machines or infantry units that saw combat, and can be producable in game so that this game may take off. :)

Re: M6

Posted: Sun Aug 20, 2017 5:05 am
by Stratego (dev)
Agree and disagree :) i think we can have units that never saw combat, like the mouse, would be awesome :)

So we can emulate different production decisions as were in real life.

But we must not have too much of these, only a few

Re: M6

Posted: Sun Aug 20, 2017 5:06 am
by Stratego (dev)
Agree and disagree :) i think we can have units that never saw combat, like the mouse, would be awesome :)

So we can emulate different production decisions as were in real life.

But we must not have too much of these, only a few

Re: M6

Posted: Sun Aug 20, 2017 5:17 am
by samuelch
Agree.

Re: M6

Posted: Wed Apr 10, 2019 2:36 pm
by Dagravian
@Stratego (dev) Can this be moved to Tanks section with the others?

Made all versions of this.

The standard.
M6 Heavy Tank.png
M6 Heavy Tank.png (2.23 KiB) Viewed 2822 times
The one with a big turret for testing the T29 concept and its T5E1 105mm gun.
M6A2E1.png
M6A2E1.png (2.35 KiB) Viewed 2822 times
And the experimental version with sloped front chassis.
M6A2E1 EXP.png
M6A2E1 EXP.png (2.42 KiB) Viewed 2822 times

Re: M6

Posted: Wed Apr 10, 2019 4:56 pm
by Stratego (dev)
same here: it can be bigger if u need more pixels, see T29 post

Re: M6

Posted: Thu Apr 11, 2019 3:21 pm
by Dagravian
Not needed, they are not much longer than shermans, just much more taller, so these ones are ok.

Re: M6

Posted: Wed Apr 17, 2019 10:30 am
by Stratego (dev)
the M6A2E1 is in.
what about other variants - are those upgrade levels for it?

Re: M6 IMPLEMENTED

Posted: Wed Apr 17, 2019 1:55 pm
by Dagravian
Yep, the one that was produced in relative large numbers was the basic M6, the further versions with large turret were created to test the T29 technologies in developement. So they are just transitional versions.

Re: M6 IMPLEMENTED

Posted: Wed Apr 17, 2019 6:18 pm
by Stratego (dev)
ok, i have changed it to be M6, and the upgrades will only get in when we discussed how upgrades would be best.

Re: M6 IMPLEMENTED

Posted: Wed May 01, 2019 8:55 am
by Stratego (dev)
ok, this one i could find out: the
M6 is the base with 75 mm gun and 83mm armor
M6A2E1 is the upgraded one with 105mm gun and 190mm armor.

here we need flavour texting
<string name="UNIT_TXT_US_TANK_M6A2E1_HEAVY">...</string>
<string name="TECH_TXT_US_UPGRADE_UNIT_M6A2E1">...</string>

Re: M6 IMPLEMENTED

Posted: Wed May 01, 2019 9:11 am
by Stratego (dev)
so the upgrade is in already.
(the third variant i can not put in - or please help me how)