First Strike
First Strike
We can apply this mechanic from AoF to this game. Rifleman get first strike while smg (but stronger) don't. Some tanks with long range get first strike. Mg might get first strike. If AT cannon will get 1 range they can get first strike against tanks.
- LordOfAles
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Re: First Strike
Sounds good,and realistic
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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Stratego (dev)
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Re: First Strike
and which first strike mechanic you refer to? (how would it work)
Re: First Strike
The one from Knighthood idea. Where the attacker get counter attack first. The link http://www.ageofstrategy.net/viewtopic.php?f=122&t=4023
Also another idea (long range)
Units with this properties won't receive counter attack when attacking. Units with this properties= Rifleman, at cannon, bazooka and panzerschreck, long range tanks.
Also another idea (long range)
Units with this properties won't receive counter attack when attacking. Units with this properties= Rifleman, at cannon, bazooka and panzerschreck, long range tanks.
Re: First Strike
Forget the long range. Just the firs strike.
Re: First Strike
First strike allows the defender with first strike to counterattack first before getting damage from the attacker. (So the attacker might die first and deal no damage.) Is this good Daniel?
Re: First Strike
Give it to at guns definitely,it combinated with infantry stats increase,should increase usage of infantry-it will be harder to kill at guns with tanks.
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All help will be welcome.