Chat message distinction IMPLEMENTED
- Sunrise Samurai
- Posts: 2678
- Joined: Thu Jun 18, 2015 11:21 pm
- Location: Florida, U.S.
Chat message distinction IMPLEMENTED
Can the chat messages be modified to distinguish between messages to allies only or to everyone? Allied recipients don't currently know if a statement is for them alone or for everyone to see.
The glorious sun rises again
Re: Chat message distinction
Good idea. Both in game lobby and ingame messages.
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Chat message distinction
Yeah, that would probably be useful.
The day is coming when a single carrot, freshly observed, will set off a revolution.
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Stratego (dev)
- Site Admin
- Posts: 15821
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Chat message distinction ACCEPTED
it will be in in next
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Chat message distinction IMPLEMENTED
This will be something.
Wise, Might, Loyalty. Forever stands Warfell.
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Stratego (dev)
- Site Admin
- Posts: 15821
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Chat message distinction IMPLEMENTED
uos already.
i am open to suggestions - because i could not find proper differentiation "mark".
currently
- public ones are marked like: "@*:"
- to allies ones are not marked
- to a specific user is like "@player_name:" (but it is possible we can not yet put messages to only a specific player - i think the message panel not yet supports it)
i am open to suggestions - because i could not find proper differentiation "mark".
currently
- public ones are marked like: "@*:"
- to allies ones are not marked
- to a specific user is like "@player_name:" (but it is possible we can not yet put messages to only a specific player - i think the message panel not yet supports it)
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Chat message distinction IMPLEMENTED
it could b written like this
*name of player*: (to allies) *messages*
*name of player*:(to everyone) *messages*
*name of player*: (to allies) *messages*
*name of player*:(to everyone) *messages*
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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Stratego (dev)
- Site Admin
- Posts: 15821
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Chat message distinction IMPLEMENTED
Sure. But i struggled with the short ones to save space 