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Throwing tridents - IMPLEMENTED
Posted: Tue Aug 22, 2017 5:55 pm
by Alexander82
Throwing tridents

Cost 4 at dock
Mermen gain the ability to throw their trident
Range 5
Damage 5
No cooldown (they effectively gain a ranged attack)
Re: Throwing tridents
Posted: Tue Aug 22, 2017 5:57 pm
by LordOfAles
make range 4 or even 3.That isnt a bow.Plus mermen are supossed to fight in water.
Re: Throwing tridents
Posted: Tue Aug 22, 2017 6:21 pm
by Puss_in_Boots
Maybe even the Merlocks can have the same ability.
Re: Throwing tridents
Posted: Tue Aug 22, 2017 6:36 pm
by Alexander82
I don't know, I don't like have the same mechanics on every race. I would make a specific ranged merlock instead (maybe an harpoon thrower)
Re: Throwing tridents ACCEPTED
Posted: Fri Aug 25, 2017 11:16 pm
by Alexander82
Image
Re: Throwing tridents ACCEPTED
Posted: Fri Aug 25, 2017 11:22 pm
by Puss_in_Boots
It looks great, but I think you kinda overdid it with the tracer lines.
Re: Throwing tridents ACCEPTED
Posted: Fri Aug 25, 2017 11:37 pm
by Alexander82
Iìll try to make them more transparent
Re: Throwing tridents ACCEPTED
Posted: Sat Aug 26, 2017 12:03 am
by Alexander82
Ok, i know that you can't see it now (its a problem with trasparency) but it is definitely lighter.
Re: Throwing tridents ACCEPTED
Posted: Sat Aug 26, 2017 12:05 am
by Alexander82
Here i changed the color of the lines
Re: Throwing tridents ACCEPTED
Posted: Sat Aug 26, 2017 6:08 am
by patroid
Better
Re: Throwing tridents ACCEPTED
Posted: Mon Sep 11, 2017 12:56 pm
by Alexander82
Added to the list
Re: Throwing tridents ACCEPTED
Posted: Mon Sep 11, 2017 1:48 pm
by Sunrise Samurai
If trident upgrades are put in, can you tie this into the tech tree, requiring at least level 1 or 2 of the power upgrade?
Re: Throwing tridents ACCEPTED
Posted: Mon Sep 11, 2017 2:59 pm
by Alexander82
Yes, that was my idea, but if that enters first i can tie it later
Re: Throwing tridents - IMPLEMENTED
Posted: Mon Sep 14, 2020 5:14 pm
by Alexander82
implemented