More Infantries +IMG
Posted: Mon Aug 28, 2017 10:49 am
More Infantries
German:
Panzer grenadier (big damage, many grenade (2 grenade ability), cost=3) A page is already existed.
Schutze (rename the German infantry with the stats of the German infantry in unit comparison page, panzer faust (cooldown=6 turns)
VolksGrenadier (cost=2, small damage, speed=4, can build, hp=15)
Flammenwerf (earlier flamethrower, other nations need to research a tech called "portable flamethrower" first)
SS (cost=4 well equipped infantry, panzerfaust with faster reloading (2 turns), stick grenade with faster reloading)
Us:
Shotgun (big damage, cost=2, can't capture, can build) A page is already existed.
Marine (cost=3, speed=5, medium damage, throw grenade)
Russian:
Partisan (a page is already existed by LordofAles)
Red Cavalry (cost=2 the rest same as the red cavalry page by me)
Pekhota (cost=1, medium damage, throw grenade, speed=4)
Opolchenye (cost=1, low damage, speed=5, weak spam units, can capture, can build, one hit kill)
Gornostrelki (cost=1, medium damage, invisible on mountain tiles, can pass mountain tiles, can capture, speed=3)
Grenade ability=cooldown:4 turn, paralyzed buildings for 2 turns and infantries for 1 turn
Panzerfaust=need research, cooldown:6 turns, destroy tanks
German:
Panzer grenadier (big damage, many grenade (2 grenade ability), cost=3) A page is already existed.
Schutze (rename the German infantry with the stats of the German infantry in unit comparison page, panzer faust (cooldown=6 turns)
VolksGrenadier (cost=2, small damage, speed=4, can build, hp=15)
Flammenwerf (earlier flamethrower, other nations need to research a tech called "portable flamethrower" first)
SS (cost=4 well equipped infantry, panzerfaust with faster reloading (2 turns), stick grenade with faster reloading)
Us:
Shotgun (big damage, cost=2, can't capture, can build) A page is already existed.
Marine (cost=3, speed=5, medium damage, throw grenade)
Russian:
Partisan (a page is already existed by LordofAles)
Red Cavalry (cost=2 the rest same as the red cavalry page by me)
Pekhota (cost=1, medium damage, throw grenade, speed=4)
Opolchenye (cost=1, low damage, speed=5, weak spam units, can capture, can build, one hit kill)
Gornostrelki (cost=1, medium damage, invisible on mountain tiles, can pass mountain tiles, can capture, speed=3)
Grenade ability=cooldown:4 turn, paralyzed buildings for 2 turns and infantries for 1 turn
Panzerfaust=need research, cooldown:6 turns, destroy tanks