Better to avoid inactive players rather than creating new un
Posted: Tue Jun 24, 2014 2:06 pm
Hi Daniel and all,
I think it would be better if you could focus more on avoiding inactive players that ruin almost everygame rather than creating new units, campaings, upgrades and so forth. Of course, password has helped to allow just "friends" or active people with whom you have played with, but it's still hard to find games of more than 2 players in which there is no single inactive.
This is just my opinion, and maybe at this stage (beta) you're focused more on gameplay, units, etc. than getting new players. But I find really annoying to play games in which there is always at least 1 player that will leave and ruin the game.
I think it would be better if you could focus more on avoiding inactive players that ruin almost everygame rather than creating new units, campaings, upgrades and so forth. Of course, password has helped to allow just "friends" or active people with whom you have played with, but it's still hard to find games of more than 2 players in which there is no single inactive.
This is just my opinion, and maybe at this stage (beta) you're focused more on gameplay, units, etc. than getting new players. But I find really annoying to play games in which there is always at least 1 player that will leave and ruin the game.