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Wagon rework
Posted: Sat Sep 02, 2017 2:51 pm
by Alexander82
Discussing with Sunrise Samurai about the way the wagon works we agreed it should be better to allow into wagons only units on foot that are humanoid sized
Units like siege weapons, giants, ents and so on should be left out of wagons.
Would you like us to implement such modifications?
Vote yes if you agree or no if you disagree
Re: Wagon rework
Posted: Sat Sep 02, 2017 3:30 pm
by Midonik
I would want to say yes,but I affraid changes in strategies it might cause. Wont it be a bit game breaking?
Re: Wagon rework
Posted: Sat Sep 02, 2017 4:43 pm
by Sunrise Samurai
I wholeheartedly support this change.
Re: Wagon rework
Posted: Sat Sep 02, 2017 4:45 pm
by Midonik
Well...
Ok,yes for wagon rework.
Re: Wagon rework
Posted: Sat Sep 02, 2017 11:15 pm
by Puss_in_Boots
This should be discussed in the disscusions about game or suggestions topics, that way it is not separated into what the people of AoF think. What if the forumers don't even check here and wagons are changed all of a sudden?
I'm with this rework, but I'd like to hear more people's opinions.
Re: Wagon rework
Posted: Sat Sep 02, 2017 11:39 pm
by Alexander82
Guys i'm going to cancel all the posts. Open a different topic to discuss it. Here it is only for voting.
Re: Wagon rework
Posted: Sun Sep 03, 2017 12:22 am
by Sunrise Samurai
Fixed mine to remove the discussion. Puss may have a point though. This isn't just confined to AoF, unless we want to test it only in AoF first.
Re: Wagon rework
Posted: Sun Sep 03, 2017 12:44 am
by Alexander82
This board suggestions are for AoF only unless Daniel want to apply them to other versions of the game.
Re: Wagon rework
Posted: Fri Nov 10, 2017 9:49 pm
by LordOfAles
Bump
We really need this guys, for both balancing and realism purposes
Re: Wagon rework
Posted: Fri Nov 10, 2017 11:02 pm
by Alexander82
we need Daniel here
Re: Wagon rework
Posted: Sat Nov 11, 2017 2:34 am
by General Brave
If you wished to rework the wagon, I'm pretty sure you must do that to a lot more other things.
Re: Wagon rework
Posted: Sat Nov 11, 2017 5:01 am
by DoomCarrot
I feel like wagons do minimize the single weakness of giant units, so I support this.