Aura buildings - undead
Posted: Sun Sep 03, 2017 11:12 pm
Original posting:
Sunrise Samurai wrote:Finally on to undead
Bile spring
6 cost
20 life
10 attack, no actions per turn (counterattack only)
Poison aura: 3 squares, poisons enemies
Infection aura: 3 squares, gives infected status detailed in my other post, being 2 dmg per turn and if the victim dies under this effect they leave a zombie, not a corpse.
Vile and disgusting, this isn't a structure anyone wants to go near. Left unchecked, it can deal massive damage and raise an army of zombies by existing, but probably won't be allowed to live that long.
Stitcher's hut
4 cost
20 life
1 action per turn
Healing aura
Healing spell
Combining healing aura with a healing ability gives a sure way to keep units in good health, focusing the spell where units are most damaged. Provides healing the undead lack.
Calcification rune
5 cost
15 life
Defensive aura
+2 to both armors to all allied units and buildings in 3 radius.
Simple defense buff, strong but easy to kill for the cost.
Deathless rune
4 cost
20 life
1 action per turn
Animate dead: same as lich
Not much to say. Ensures you don't need a lich around to keep skeletons active