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Points

Posted: Fri Sep 22, 2017 8:55 am
by Ayush Tiwari
I have another idea. The person to get the most points is the winner.
Tge points which are displayed on the bottom left corner of the map.
Click here!

Re: Points

Posted: Fri Sep 22, 2017 10:11 pm
by Puss_in_Boots
Not entirely sure what you are saying, but...
This feature is already in with turn limits.

Re: Points

Posted: Sun Oct 08, 2017 3:17 pm
by Ayush Tiwari
Really I did not mean it.
My idea was like this-
1.Every constructed building and destroyed enemy buildings and ships give 150 points.And every enemy unit destroyed and every unit produced gives 20 or 10 points.After 5000 points complete,we get Reinforcements as we want.But in a fixed quantity like 4×Archers or 5xKnights and more quantities like this at every 5000 points.Also we can have them around 4 grids to the TC because TCs can't hold that more than 4 units.

Re: Points

Posted: Sun Oct 08, 2017 4:29 pm
by samuelch
I like the idea of gainning advantage based from success.

Re: Points

Posted: Sun Oct 08, 2017 8:01 pm
by Puss_in_Boots
I think it should be reversed. Rewarding the winning player only makes things easier for him, and a lot more difficult for the losing to pick up.

Re: Points

Posted: Mon Oct 09, 2017 10:11 am
by Sunrise Samurai
Agreed. We don't need more ways to reward winning players.

Re: Points

Posted: Mon Oct 09, 2017 11:02 am
by Ayush Tiwari
Then it is true that winning would be really really too easy.
But I mean also if we use it for battles in which we have more than 1 enemy.Because there mostly it is difficult.

Re: Points

Posted: Sun Oct 15, 2017 9:24 am
by Ayush Tiwari
Or as Puss said,we can reverse them to the enemy i.e. they get points when they lose any structure or unit.After completing a certain number of points they use reinforcements(but not very strong......like 4knights or 4xSowrdsman or like a simple random combination.

Re: Points

Posted: Sun Oct 15, 2017 2:56 pm
by LordOfAles
Or simple capture the point till designated turns pass to win?

Re: Points

Posted: Sun Oct 15, 2017 3:41 pm
by Ayush Tiwari
1.But that will stop direct fight.
Getting a certain number of points and winning would be too easy .

2.In addition to WHAT YOU SAID I think the point should also decrease if we lose any structure TC or unit
This could make it challenging that from one place you're trying to get xxx points in xxx turns and you are losing points.