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Humans
Posted: Fri Sep 22, 2017 9:41 pm
by Midonik
Humans should have medium strenght units with albitlies,and have a lot of upagreding units and standard techs (like in AoF) thought.
Re: Humans
Posted: Fri Sep 22, 2017 10:49 pm
by Sunrise Samurai
Maybe copy some of the basics from AoWW, but chill out on the specific weapon details. I can't tell what unit is for what purpose because of that in AoWW. Obviously, new images, but stats and buildings can probably be directly copied for a few things to start.
Re: Humans
Posted: Tue Oct 24, 2017 5:59 pm
by Midonik
So:
Good sides:
Basicaly balanced,mayby their altilery might be strong becouse current artillery ideas are strong.
Re: Humans
Posted: Wed Oct 25, 2017 4:28 pm
by Typhoon
Humans
GENERAL
Mechatronics
As they know how to make bots they can use them for their advantage
Machines
They're no longer best builders in universe but they can still use their land machines in warfare
Health
They can be simply killed by toxicy or poison
UNITS
Worker basic building unit
Soldier basic ranged unit
Robot worker second building unit
Re: Humans
Posted: Wed Oct 25, 2017 4:29 pm
by LordOfAles
For soldier i suppose you meant basic infantry unit?
Re: Humans
Posted: Wed Oct 25, 2017 4:30 pm
by Midonik
If yes they should be meale unit.
Re: Humans
Posted: Wed Oct 25, 2017 4:39 pm
by Typhoon
As this is futuristic how he should look like
Re: Humans
Posted: Wed Oct 25, 2017 4:41 pm
by LordOfAles
Re: Humans
Posted: Wed Oct 25, 2017 4:42 pm
by Midonik
viewtopic.php?f=147&t=4108
We already have some ideas fir units,nit sure if you noticed. There is even image (that needs editing,but Avalyn works on it)
Re: Humans
Posted: Wed Oct 25, 2017 4:43 pm
by Midonik
Its ranged anty vechicule,so not exacly.
Re: Humans
Posted: Wed Oct 25, 2017 4:44 pm
by LordOfAles
Midonik wrote:viewtopic.php?f=147&t=4108
We already have some ideas fir units,nit sure if you noticed. There is even image (that needs editing,but Avalyn works on it)
Thats an 32x32 image
Re: Humans
Posted: Wed Oct 25, 2017 4:45 pm
by Typhoon
So maybe let's give him a knife
Re: Humans
Posted: Wed Oct 25, 2017 4:46 pm
by Midonik
Its easy to resize it,also didnt I said Avalyn to work in it? I told her to make 64×64 image.
Re: Humans
Posted: Wed Oct 25, 2017 4:47 pm
by Midonik
Midonik wrote:Its easy to resize it,also didnt I said Avalyn to work in it? I told her to make 64×64 image.
Try to play AoWw. 1 Range is Range of standard gun.
Re: Humans
Posted: Fri Oct 27, 2017 1:59 pm
by Dan301002
Midonik wrote:Midonik wrote:Its easy to resize it,also didnt I said Avalyn to work in it? I told her to make 64×64 image.
Try to play AoWw. 1 Range is Range of standard gun.
It is right, as Daniel said there needs to be a unit that attacks enemy one tiles away.