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Insectoid
Posted: Fri Sep 22, 2017 9:46 pm
by Midonik
Swarms.... And few stronger units.
Idea from here:
viewtopic.php?f=143&t=4310&p=42838#p42838
Re: Insectoid
Posted: Tue Oct 24, 2017 6:01 pm
by Midonik
So:
Big numbers of infantry
And idk.
Re: Insectoid
Posted: Wed Oct 25, 2017 4:10 pm
by Typhoon
My ideas
GENERAL
Flying units
they could have some natural flying units cuz a lot of them can fly
Natural armor
almost every insect has chitin so I let's make no diffrence (excluded unit without it like larvas)
Workers
Insects are really hardworking they should have some bonus about it
Venom
We cannot forget about the fact some of them are venomous
UNITS
Worker basic unit that can build
Warrior basic unit that protect and fight
Queen elite unit that has aura and can lay eggs
Re: Insectoid
Posted: Wed Oct 25, 2017 4:20 pm
by Midonik
1 Aggre,but flying,not high flying
2 I said what I think about it in races properties
3 Mayby
4 Yeah
What aura queen have and what grow from Its eggs?
Re: Insectoid
Posted: Wed Oct 25, 2017 4:35 pm
by Typhoon
About eggs
Idea would work like this queen/worker can build egg and from egg you can get various units something like Auxiliaries from AOS but it will be more mobile because you can build it almost everywhere of course it will have cooldown
Re: Insectoid
Posted: Wed Oct 25, 2017 4:37 pm
by Typhoon
And about aura it will be simply bonus to
power and armor or more mend for workers
Re: Insectoid
Posted: Wed Oct 25, 2017 4:40 pm
by Midonik
I like idea with random unit (it should be one of basic,worker,basic infantry) by queen rather than workers. It needs a cooldown.
Re: Insectoid
Posted: Wed Oct 25, 2017 4:41 pm
by LordOfAles
2
Re: Insectoid
Posted: Sun Nov 26, 2017 2:36 am
by General Brave
The Hive shall rise, forevermore.