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Windreader ent (archery range) — ARCHIVED
Posted: Sat Sep 30, 2017 12:35 am
by Sunrise Samurai
To replace the elf archery range with a living, moving building, I'm thinking another ent is in order.
Cost 5
Hp 20
No armor
Speed 1
Your average factory, just with a speed of 1. I considered giving it the eagle eye spell, but I think that would be a bit much.
Re: Windreader ent (archery range)
Posted: Sat Sep 30, 2017 12:45 am
by Alexander82
I think that the current archery range is ok. Elves don't need ents to teach them archery
Re: Windreader ent (archery range)
Posted: Sat Sep 30, 2017 1:04 am
by Sunrise Samurai
Ok then. I do think we might be able to spruce up the image on archery range a bit, to make it look more natural at least. Something like the tree in elf craftsman might be enough.
Re: Windreader ent (archery range)
Posted: Sat Sep 30, 2017 1:25 am
by Alexander82
Yeah
Re: Windreader ent (archery range)
Posted: Sat Sep 30, 2017 1:44 am
by Puss_in_Boots
Nope,
Current image is the fine contrast elves (will) need from all the trees and shrubbery going on with their structures.
Re: Windreader ent (archery range)
Posted: Sat Sep 30, 2017 1:54 am
by Sunrise Samurai
That's the problem I see, and the benefit you see. Guess we're on opposite sides of this one. I'd rather it blend, and you would prefer some relief from the greenery. Maybe something in between, like replacing the fence with a hedge?
Re: Windreader ent (archery range)
Posted: Thu Aug 05, 2021 10:26 am
by makazuwr32
Archived.