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Allied spawning placement

Posted: Sun Oct 08, 2017 12:49 am
by Sunrise Samurai
Could we have a check box to force allied players to be spawned in adjacent or somewhat close positions? Basically, if players 1 and 2 are allied in a 6 player game, and player 1 gets the northeast space, player 2 is forbidden from spawning the southwest and south central locations. It could appear in the northwest, southeast, or north central locations, meaning there should be a direct line from player 1 to player 2 that doesn't cross any enemy players.

This prevents games in which a player is on opposite sides of the map from their ally and sorrounded by enemies, and instead encourages cooperative strategies.

Re: Allied spawning placement

Posted: Sun Oct 08, 2017 5:49 am
by Stratego (dev)
maybe, but i like that case so i(we) need to fight tru to defend the others.

Re: Allied spawning placement

Posted: Sun Oct 08, 2017 10:39 am
by Sunrise Samurai
And that's why I'm saying to make it an option, rather than a requirement.